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markr

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  • Renderer
    C4D Physical, Redshift
  • OS
    win10
  • CPU
    AMD 3700
  • GPU
    RTX2060super

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  1. I have been struggling with the same problem. Standard camera set at 120 degrees works fine. Standard lights also fine. But visible or volumetric lights leave a glowing reflection hanging in the air exactly 360 opposite the source. This thread is about a year old. Any ideas yet? MR
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