So i recently started to try some animation in Cinema 4D(R21) for my unity project,I modeled a rope with a spline sweep nerve and added spline dynamics to the spline.However, upon exporting the FBX file no PLA track is carried with the object.It appears that when exporting the sweep nerve become editable preventing the spline dynamics from taking effect.Just wondering if there is any way of baking the spline dynamics to the sweep nerve, so when exporting the animation is carried.Thanks for any help/advice.