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rickmorton

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Everything posted by rickmorton

  1. Here's the file. Thanks. Voronoi example.c4d
  2. I have a simple animation where there's a concrete number sitting on the road and another number crashes down on it. I'm using Voronoi Fracture to break up the bottom number on impact.... which works fine. The problem is that the broken pieces continue to move around for many seconds after they seem to have settled in their locations. Not bouncing around, just moving a little bit and not every piece. Looks a little like there's a small animal in the mess trying to find a way out. I've tried everything I know (limited); margin, friction on the floor, heavy gravity... nothing works. Any suggestions?
  3. I'm trying to use a multi-shader (index) to put a bunch of pictures into a filmstrip animation. It worked the first time... maybe twice... but then it crashes every time I click to IMPORT FROM FOLDER. I get a blue spinner for a few seconds then the Mac's beachball and have to force quit. I've downloaded R25 again, restarted the Mac, zapped the Pram... same issue. I created a new project in Cinema and just created one material but still, when I try to import from folder, it crashes. Maxon used to answer the phone but now you can just leave a message and they don't call back. Any thoughts?
  4. I have a 60 frame animated camera move. When I render the .mov frame 27 is black. If I scroll through the timeline, the frame is there. If I render that frame as .png in the viewer, it's black, so I don't think rendering png files would help. If I play the timeline, the frame is there. I don't find any errant keyframes checking the Animate view. I'm stumped.
  5. Okj. Thanks. Here you go.cartest.c4d.zip
  6. Ok... the hidden object worked. But... now the pieces, when they hit the floor, continue to move; rocking back and forth. ?? I'm gtried adjusting a lot of settings in the dynamics tab on the object and the floor but can't get the pieced to settle. ????
  7. Thanks. I thought of adding another collider but forgot about the tags. Thanks!.
  8. I'm trying to have a small car drive through one of those cylindrical gates that lift up - like at a parking lot. I have the windshield of the car as the rigid object so the front goes under the bar before the crash. I've gotten the fracture to work, but the car crashes the area it goes through and leaves the outside end of the arm floating in air. How do I make the collision cause the entire bar to fall into pieces? Thanks.
  9. Not sure if this is the right forum. So many choices! I'm not an expert... obviously. I occasionally download a free model from TurboSquid or similar site. Nothing major - maybe a chair or plant. Many of these when unzipped, have .mtl files which I am guessing are the materials used with the model. When I merged the model into a project, the materials all show up as black. I can never figure out how to get the materials that (I assume) came with the download. ??? R-22. Thanks
  10. Thanks. Here you go. Also... when I "rewind" the timeline to run again, the text block doesn't re-appear unless I turn hot off in the browser, then back on.? Voronoi sample.c4d
  11. I'm trying to do a simple animation where an object animates through a MoText object to break it apart. I've watched this happen easily in many tutorials. The collider object hits the rigid object and the rigid cracks apart and falls to the ground. When I do this, the the collider hits, the pieces of the rigid text go flying wildly toward the camera. I've tried increasing gravity but that doesn't work. In all the tutorials, nobody seems to have to tweak anything. The pieces just crumble to the ground. What am I NOT doing?
  12. I have a transparent bottle with a label on the front. When I rotate the bottle, the front table shows through in reverse. How do I get a black backing on the front label so the text on the label doesn't show through.
  13. Thanks. Sorry about that. I thought this was the place to post. I'm on R22, Mac. Will try fCurves
  14. I know this is easy but I just can't find a way. I need to ball to roll on a surface - like a putting green - and slowly come to a stop. I set the two keyframes and the ball rolls and DOES seem to ease into the stop, but I'd like it to take a bit more time slowing down and can't find a way to do that. ?? I'm assuming it would be some kind of graph editor, but can't find one.
  15. I'm trying to make a group of objects (like simple capsules) move randomly within a cloner. I used the vibrate tag on the capsule and created the right movement, but when I put it in the cloner, nothing happens. If I put the tag on the cloner, the entire group of 100 capsules moves together. I want them all to be randomly vibrating within the cloner. ???
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