@bezo
I totally got that workflow! But there still is ongoing a question to speed up the animation/rigging workflow in c4d!
It would be amazing using a MIXAMO Auto-rigged model and transfering the Moves Data to that rig!
I tried to combine it using the Motion Clip feature but it squashes the whole model...
What I can imagine is that the Bones need to have the same name? and that in the Moves Rig I have some few more bones in the spine? could that be the issue?
I attached a pic that should explain the issue 😉
Al lthe bests!