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pickupmysoup

Limited Member
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Profile Information

  • First Name
    Pickas
  • Last Name
    Soupas
  • Location
    LT

HW | SW Information

  • OS
    Windows 10
  • CPU
    i7-3630QM
  • GPU
    GTX 660M

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  1. Completing profile doesn't change profile status, but im using S22 on Windows 10
  2. Hi guys. I'm new to C4D, so this is probably a noob question, but i can't find the answer neither on google, nor on youtube. So the problem is that i imported character from Daz Studio and after some minor tweaks i want to export to Mixamo to animate it, but Mixamo doesn't support C4D IK skeleton and neither Daz version skeleton. Probably the only way to achieve my goal ( at least i think so 🙂 ) is to delete existing skeleton and then Mixamo will auto rig for me. BUT how can i delete existing skeleton and save transformations i have made to it??? ( model is a female character with high heel boots, so i want to save that standing position) BTW i'm using C4D S22
  3. Well that didn't worked, and no, no problems exporting from daz. I guess i'm the only person who has this pain in the a** of a problem 😕
  4. When importing to C4D, every texture is white or basically there is no textures (well i think so) and when i try to open individual material to look what is wrong, there's just a nodes and that's it. BTW all of the textures and materials have correct paths and etc.. I'm using new-ish bridge by daz 3d. Maybe someone encountered this problem and could help me solve it? :)
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