Hi guys. I'm new to C4D, so this is probably a noob question, but i can't find the answer neither on google, nor on youtube.
So the problem is that i imported character from Daz Studio and after some minor tweaks i want to export to Mixamo to animate it, but Mixamo doesn't support C4D IK skeleton and neither Daz version skeleton. Probably the only way to achieve my goal ( at least i think so 🙂 ) is to delete existing skeleton and then Mixamo will auto rig for me. BUT how can i delete existing skeleton and save transformations i have made to it??? ( model is a female character with high heel boots, so i want to save that standing position) BTW i'm using C4D S22