Jump to content

Dear Visitors

If your confirmation email doesn't arrive, give us some time while we manually approve your account. Support ticket is not necessary, we are checking new registrations regularly and approving if registration requirements are met.

Please read Rules & Guidelines before posting around Forums. Information we seek is minimal and in the end saves us a lot of time and we are able to provide solutions faster.

Please consider supporting us via Contributions for all the work we are doing. Contributing even with the smallest amount, will remove ALL AD's and unlock some nice features like being able to be Tipped for providing help, or file etc.


flyingdango

Regular Member
  • Posts

    10
  • Joined

  • Last visited

  • Days Won

    1

flyingdango last won the day on September 25 2020

flyingdango had the most liked content!

1 Follower

Profile Information

HW | SW Information

  • OS
    windows

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

flyingdango's Achievements

Newbie

Newbie (1/14)

  • Collaborator Rare
  • First Post Rare
  • Week One Done Rare
  • One Month Later Rare

Recent Badges

16

Reputation

  1. Just drag material on "material op" node:) Noise_Selection_Test01_Node_Editor_fix.c4d
  2. It's a problem of "random_selection" assets,fixed it with two methodes(i don't know reason, just experience); 041_fix(clamp).c4d 041_fix(outer_scope).c4d
  3. flyingdango

    Arrays

    The double sphere caused by "PushApart",It's been fixed yesterday; I found scene nodes can import matrix array from c4d's matrix object, I won't need "inbox/pushapart..." anymore;
  4. flyingdango

    Arrays

    Redownload and reimport the database,There should be a "PushApart(M)" assets. If still doesn't work,I can't help it😖
  5. flyingdango

    Arrays

    should be fixed,thank you;
  6. flyingdango

    Arrays

    Add a project in tzlib (fake_softbody_form.c4d)👽 Array have a lot of tricks that hard to explain. check my projects to learn; Multidimensional arrays and loops are very heavy in neutron and should be used as little as possible(current version);
  7. Thank you for you commects;I use C4D only,most of assets recreated form my early xpresso/python projects (github);
  8. Here are some of my projects,for people who wants to learn scene nodes.
×
×
  • Create New...

Copyright Core 4D © 2021 Powered by Invision Community