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  1. Well, it may hit performance walls at some point yes, but for some uses it might still be usefull. And as I said I do not consider this a feature yet. It is still just something to play around, but since I always wanted C4D to move forward with resopect to procedural modelling, this is still the most interesting stuff that happened to C4D in a long time. I didn't say this justifies raising the version number by a full digit 😉
  2. I am just watching RocketLassos video The GUI stuff is nice and all, but after 6 minutes he already has to show how cool it is to change the layout and palettes... two times... which I was able to do exactly the same way with R7. Then there is some other stuff which is not exactly exciting (ok, this is extremely subjective and I guess there are people hwo might find them usefull), but there are two nice things: - Presets: being a programmer myself, I don't think this is a big thing, but it seems extremely usefull. Nice! - Track modifier seems pretty powerfull - Capsules: this seems to make the nodes realy usefull and it seems there are new nodes as well (sphere packing). But what strikes me is the extreme similarity to how this is implemented in Blender (even the new spline nodes are more or less the same what was recently shown in Blender 3). But this is not a bad thing. The nodes are realy the only thing that makes me sad I am stuck with R21 So these things are nice, but given that the whole node stuff is still a demo, and each step on the raod to being a real feature is now called a feature on its own, this is still really thin.
  3. Uff, maybe there is more meat to it, but judging by this page and the two sentences by the CEO regarding R25 this is even less ambitious then I feared it would be. - new modern UI: hell, the UI is not Cinemas weak point - better spline Import: yeah, might be important for some users - capsules: does this mean, this is not a tech preview any more? And they didn't manage to update the page behind the "See More" link? Well maybe watching some videos on it later this evening will enlighten me 😕
  4. Ok, here is a condensed feature list: https://www.maxon.net/en/article/maxon-fall-product-releases-offer-a-wealth-of-rich-features-and-compatibility "The most intuitive 3D application interface just got even better with a new modern skin, user interface enhancements and an expansive preset system for optimizing your workflow. All-new Spline Import options allow users to easily use Illustrator, PDF and SVG vector artwork in their 3D scenes. Capsules allow anyone to tap into the power and flexibility of Cinema 4D's Scene Node system, with plug-in-like features directly in the Classic Object Manager. And the New Spline and Data Integration functionality can be used to build powerful Capsule Assets"
  5. Would still like to know what cuases this. I just did a Windiws uodate today, I am now on Win 10 Home 21H1, Windows Feature Experience Pack 120.2212.3530.0. This is an Asus Laptop (G14 from 2021), maybe there are some parallels.... I guess the underlying problem is not Maxons's fault, but it is not good if the licensing mechanism depends on such stuff. Feels quite unreliable 😕
  6. Oh thanks Bezo! Too bad I just deinstalled everything. Of course I sent a ticket to Maxon, but I had to try that before I loose good internet connection when being away...
  7. Shit, only read that after just haveing deinstalled R21. Have the same problem here... Arg This system works realy well, online licenses are just great...
  8. Hi, I just wanted to activate C4D R21 on my other laptop to be able to play with it on vacation. It used to work on that machine, but it's been some time since I used it. So when starting Cinema, the License Manager greets me with the message shown below (sorry only in german...). It doesn't make a difference if I press yes or no, the manager stays the same... I love this online license stuff... Really great start into the vacation :-( Anyone got an idea? Thx, Chris
  9. In our institute, a discussion concerning https://copilot.github.com/ just started and I am curious if this makes any sense for us. The question is when this turns from "Supporting the coder" to "Implement what the project owner wants". I didn't look to deep into this, but I guess this is still only for some environments. In our case, I doubt it would helpt with our in house software as it is pretty specific, but if you are doing some python and want a quick solution, this might spit out the code you need. But will AI provide good architectures for bigger systems? Luckily I am not a pure programmer, more in the field of research, so I do not see this as a threat at the moment, but this opens unpleasant perspectives... I mean here in Germany at least, IT jobs are pretty safe at the moment, but it seems automation won't stop at phsysical work....
  10. I got no notification, not before the change, not after it. Only found out here.
  11. Well, of course I checked after having pieced together the pieces here and before letting off some steam 😉 If you now what you are looking for you will find the information. After locking into my account at Insydium I am greeted with: Please note You can no longer buy Maintenance for your Cycles 4D License. To get all these plugins, products and benefits you should buy a new Fused License, or convert an X-Particles License to Fused. And of course it says Only available as part of the INSYDIUM Fused collection in very small letters on the Cycles4D page. Again, If I wouldn't have known what to look for, I wouldn't have noticed. So yes, it is not available stadalone anymore, not even as subscription. Which means I would be forced to pay much more to keep it up to date, a price simply not realistic for me. It will (hopefully) continue to work for some time, but no updates after my current maintainance period. And I guess downloading will also stop at some point. So yes, for me as a hobbyist it is basicaly killed in the longer run. But it is still a good engine and will keep C4D a bit alive for me, but this is really the start of the end concerning Cinema4d for me. There is simply going to be no development.
  12. WTF? Cycles4D Perpetual simply stopped? No email to a paying Cycles4D customer, no announcement on their page, no special thread here, nothing. I only stumbled over this in this thread accidently. Not the kind of business demeanor I expected from them. Shit. I can understand their decission, if it was not profitable. But their (non existing) communication really pisses me off. It is really like nobody cares for the customer, just cash (yeah I know, that's the harsh reality and I should not be surprised; I guess I watched to much Star Trek and am a bit idealistic). That's really sad, as Cycles4D allowed me to stay up to date at least with regard to rendering with my R21. There was something to look forward to... That said: I guess there will be no update to Cycles4D in the remaining 4 months of my maintainance period... I hope they prove me wrong but right now they are just one indsidious company among many. I think they will schedule the next update such that no perpetual user will profit from it. Oh damn, I was soo looking forward to Cycles-X So in 2021 Cinema4D really freezes for non-pro users. First Prime is stopped, then ProRender (a feature we paid for) is removed before it came even close to its potential (and surely this had nothing to do with the fact that MAXON wants to sell Redshift additionally), and now Cycles4D is not affordable for hobby users anymore. Sounds almost like a conspiracy to drive all remaining non-pro users away from C4D. Great 😕 Ah shit. Damn. No excuse anymore to not spend more time in that other software ...
  13. Wishes Indie license Uhm, maybe S&T update? I know, unlikely, but as with some other cool things in cinema, this was top notch when it came out but saw no updates within a decade. Just saw the Toon stuff in Renderman 24 and this reminded me how cool S&T was already back in the day USD / Hydra? Would make sense... a non-destructive, adaptive remesher Expectations Geometry nodes update Some volume/fields stuff More UV stuff
  14. Renderman 24 for Blender has just been released. It comes with a non-commercial version. As always, askNK has you covered: Makes a lot of sense..!
  15. For me this leaves only one conclusion: it will be part of the next Cycles4D update as well 🙂
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