Wondermesh seems like a step in the right direction, but from what I can see there are no options for round caps and so on. But I couldn't try, because installing doesn't work for me. Until now I would have said that installing addons in Blender is very easy and elegant. But I have no luck with Wondermesh. Which of the python files would you select? Slecting the folder doesn't work...
Yes, I know that, but when I said outside Cycles, I meant in the geometry, for export... Then you have to unwrap and bake. Or am I missing soemthing?
I installed bezier utilities yesterday: https://github.com/Shriinivas/blenderbezierutils
This adds some of the of the missed functionality, but it now feels you are dealing with two very different toolsets. It is also very weird that this one only works in object mode.
Yeah, some features are nice, for example it is easy to rotate a point with its tangents, preserving the angle between them.
So yes, there are most probably solutions for everything, but you realy have to search and cobble things together to have what I consider the basics. No question, in other regards Blender is ahead of Cinema, but Cinema realy gets the basics right, in my opinion. But while I am complaining, the devs might by just fixing exactly that stuff, because let's be honest, the development speed is amazing. And I saw some posts in dev blogs that show they are aware for example of the limitations with regard to curve editing