Hi there,
Thanks for getting back to me mate,
It is indeed the same tutorial we are following! But im unsure if it's the same problem we're sharing, although similar perhaps.
As you see in the screenshot below the spline/ path has curves in it, but once it's parented to the spline mask along with some circles, the curves are ignored and is rendered straight.
I went through the thread you linked and I'm not facing any performance issues like the other member and the point's involved in the spline is minimal... i'm quite stumped on the problem.
Any help would be greatly appreciated.
Thank you