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adulos

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  • OS
    Windows
  • CPU
    AMD
  • GPU
    AMD

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  1. Hello, I am making model of building (a lot of windows) without interior and I need to figure out how to make windows. If I make those windows transparent, inside of model would be visible and it would be looking terrible so I need a texture which is not transparent. What are you suggestions? Thank you!
  2. Nice thanks that works. But I think it would be better efficient from scratch as redoing all the wall would take me more time. What is the best method for modelling buildings (no interior, only exterior)? Doing the spline walls you showed me? Thank you very much!
  3. Do not worry, it is a project for half a year and in this period I also have to learn how to work in c4d. The thing is I no longer have the splines and I only need certain wall (polygon) to be thick not the whole building if this makes it easier. So is there any way to extrude polygon so I can use that boole? I used extrude tool with created caps enabled but created object is still hollow. Thank you.
  4. Ah I see, I agree with you that I should have practise more before going into this, but the problem is that this is practical part of my final exam and I really do not have time. But I think its my only option. Thank you anyway.
  5. Thanks for the fast reply. As I am beginner I am really struggling figuring out how to make it. I understand that my extrude doesnt have thickness, so my question is if there is any way to make it thick? Attaching scene file. Thank you so much for helping. gjkt_0003.c4d
  6. Hello, I am having a problem. I am trying to create windows which are in the wall. I used boole to make hole into a wanted wall but the object is not filled(pic1). I want it to be like when you boole basic cubes together(pic2). Is there any way to do it? Thank you.
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