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igotchu

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  1. Hello everyone, I'm fairly new to 3D. Currently I had a small project where I do the character modelling and another guy (maya user) do the rigging. The animation is gonna be 3D illustration style, nothing too complicated and fancy. the mesh breakdown is as picture1, where i've already merged most of the mesh into one whole piece ( By merge i mean connect all the edges). however I'm told to merge everything circled in the picture 2 into that whole piece as well. beside, he'd also like me to : 1. move the bowknot on the shoes up a bit so its easier to rig. 2. keep the distance of the connection between clothes and pants the same I have limited knowledge about rigging but I do understand fulfilling these requests is gonna make his job much easier. this is my first time doing character modelling project, to fix everything (especially merge the apron strap) is not gonna be easy. I've already done 4 character with this guy so far but every time he would come back and ask me to merge most of the meshes. I'd like to know is it necessary to follow all the requests from the rigger? As for 3D illustration style character, do you have any other suggestions for me to follow to make rigging process more smooth? Thank you very much for your time in advance. Any suggestions/feedback will be greatly appreciate!
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