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Ha Nue

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Profile Information

  • First Name
    G.ho
  • Last Name
    Min
  • Location
    South Korea
  • Expertise
    General

HW | SW Information

  • Renderer
    Standard, Octane, Cycles4d
  • OS
    Windows 10
  • CPU
    intel i9-10900k
  • GPU
    rtx 3080

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  1. If you're modeling physically, do you mean modeling in a layered shape? And if I use a material editor, should I use a bake texture?
  2. https://en.wikipedia.org/wiki/Lenticular_printing https://world3d.com/2020/06/the-history-of-lenticular/ I'm trying to make it look like a lenticular effect on a rendered still cut, not by turning the camera in the viewport. Is there a way?
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