I purchased a 3d model in FBX format>
As is very often reported FBX texture do not import
So now I have the task to create the C4D materials from the FBX textures
The problem is I am unsure where to put the FBX textures in C4D material
C4d material has many channels and and in each channel the textures can be employed in many different ways
All the textures are in the following image
I hope someone can tell me where to place them in a C4D material
Thanks
Greg