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Alpercik

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HW | SW Information

  • Renderer
    Redshift
  • OS
    Windows
  • CPU
    AMD Ryzen 5 2700x
  • GPU
    3060TI

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  1. Didn't know that rearranging the object objects would have an impact, let alone this much for a simple scene. Thanks a bunch for taking the time, got it working!
  2. Yes I know, however thats not the issue. If you look at the video I linked, the cage of the mesh deformer starts to increase (because of the pressure) but the original sphere doesnt move until the last frame. I was playing around trying to fix it, thats why its set at 26, but the same issue persists. I'm starting to think my GPU doesnt have to power to do it and I have to find another way. Is it the same way as in the video for you? Edit: When I dont use a mesh deformer, there is no issue, I might just do it that way, but I was still interested in knowing what causes the problem.
  3. The sphere has a mesh deformer. The cage of the sphere has a soft body tag. Pressure goes from 0 to 20 from frame 0 to 30. But the animation only starts at frame 30 (even when rendered) https://streamable.com/hw8edu Soft body issue.c4d
  4. I'm practicing with animating in C4D for the second time. For some reason the sphere deformes at the third framr when it is too small (about 6cm) but when I make it larger (15cm or so) the issue disappears (see video) Any ideas on how to resolve this? Soft body settings at end of video https://streamable.com/rcpp1l
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