Jump to content

GregB

Limited Member
  • Posts

    3
  • Joined

  • Last visited

Profile Information

  • First Name
    Greg
  • Last Name
    Bollella
  • Location
    CA
  • Company
    Self
  • Expertise
    Very new to all of this.

HW | SW Information

  • DCC
    Maya
  • Renderer
    Redshift
  • OS
    Big Sur
  • CPU
    Intel
  • GPU
    Radeon WX9100, Vega 56, Vega 20

GregB's Achievements

Newbie

Newbie (1/14)

  • One Year In
  • First Post Rare
  • Conversation Starter Rare
  • Week One Done
  • One Month Later

Recent Badges

0

Reputation

  1. Can it be rotated to match the scene? C4d R25, RS 3.0.56, MacOS 11.6
  2. Thanks Cairyn! I got used to the naming convention in Maya, which attempted to be similar to naming in a program with scoping rules. Also, everything was a node. E.g., you couldn't have a light, material, and mesh with the name 'Floor' if they were all at the top level. We would use our own suffixes to clarify. FloorLgt, FloorMat, FloorGeo. This took time to do but in the end make it very comfortable to find and manipulate the things that made up a scene (project). I see your point about the material represented in the material manager being a representation of all of the components/nodes that make up the material whereas the node representing the material itself just represents itself. IMHO, your comment about use of multiple materials on a single mesh makes the case for consistent naming even stronger in c4d. Currently, when I look in the object manager at a mesh with multiple materials I see multiple tags with the same name, e.g., RS Material. I am certain I will give each tag a the same name as the material it represents. I could get used to the node name for a material staying with its default name, e.g., RS Material, since by the time you get to the node editor up you know what you are planning to work on. But, I would really like to see tag and material-in-the-material-manager names synced. G
  3. I’m new to C4D, formerly Maya. Also, new-ish to modeling. I have searched and scratched my head but cannot seem to find a way to be able to change the name of a material and have that name change show up where the material is shown (Node, Material, Object Managers). I currently am changing the name in all three places. C4D R25, RS 3.0.56, MacOS 11.6 Thanks in Advance, Greg
×
×
  • Create New...

Copyright Core 4D © 2023 Powered by Invision Community