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sledox

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  • OS
    Big Sur
  • CPU
    Intel i7
  • GPU
    AMD Radeon R9

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  1. I have now positioned the texture correctly and want it to glow orange, but I can't find the right setting in Octane. Can someone help me with this ? If it is important: The font has a transparent background
  2. Hey I have the following problem: I created an audio spectrum effect in after effects and rendered it as mp4. Now I want to have this "video" on my object in Cinema 4d. If I try it as a texture, it works to a certain extent, so the video also plays in Cinema 4d. The problem now is that I can't get it positioned correctly. I want it to be small on the side of my object, but it is always drawn around the entire object and cannot really make it smaller. Unfortunately I had to give the whole thing a background in After Effect (I don't really want the black background) but it didn't work any other way. I hope I can get rid of that later by simply giving the material the same color when rendering. I want it like this (the soundwave is small above the letters "Post Malone" etc): But get this:
  3. Hello After trying several times, I got the best result yet with a rubber material that looks much better but is still not right: / I'm doing the whole thing now with the standard Cinema 4d rendering, but I don't know how to get any closer to the result I want I will post the original video here so that you can see better quality of the material I want to recreate:
  4. Hey thanks for your tips 🙂 I'm trying to recreate the thing now in the native render but unfortunately I can't get much closer than in the following picture: / I uploaded the file for you once. It probably helps to understand why it looks like this on me: D https://we.tl/t-nnF7rwXxYe
  5. Hello I kind of have no real idea how to get a brown material like the one in the photo below? In Keyshot I got a similar result, but here in Cinema 4d I can't find anything suitable. Would be cool if someone could help me out here.
  6. That's not entirely true, they just sound similar. One posting was about the correct use of the sound effector. . This is about how to control the light on the object to match the sound effector.
  7. Hello, I've modeled a speaker and then I want the lights around the speaker to come on as soon as the bass hits. I use a sound effector for the subwoofer. I've read on the internet that this should be done with XPresso support, but I don't exactly understand how. Can someone help me?
  8. Hi, How do I get the sound effector only hitting the bass exactly like in the video below? Try to recreate it but I can't. Played around with the free sequences a bit, but it's not quite right yet Video: https://www.youtube.com/watch?v=LVYDfKIswpM&list=LL&index=1&ab_channel=JasurIsmoilov File: https://we.tl/t-bf1skW44KN
  9. Hello, could you post a video with the animation? Simply so that I can get a better impression and concentrate on it. Would be a great help 🙂 I've now recreated the screenshot, but it doesn't seem to work for me 😕
  10. Caught: D I uploaded the file to Wetransfer. Hope that's ok. https://we.tl/t-H7TYuO4H74
  11. Hey thank you 🙂 I use cinema 4d R21.207. I am updating my profile. I tried to upload my Cinema4d file here in the forum but I get the message that the file is too big to upload. It doesn't seem to work as a zip either: /
  12. Hi I have hardly any experience with Cinema 4d. I modeled a loudspeaker in Rhino and now imported it into Cinema 4D as an obj file because I would like to animate it. I just want to give it a sound bump effect. You can also easily find the effect under MoGraph -> Sound. I have now added it under the component that I want to animate and selected a sound file. Now assign a parameter to the whole thing and press play. But none of it works -.- I've marked the component that I want to animate on the screenshot. Would be great if someone could help me.
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