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JoeOrion

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Everything posted by JoeOrion

  1. I found a solution to this problem. For anyone who uses R21, as soon as you extrude, you can slightly move those polygons along any axis. The edges will jump back to the mirror plane. You can also press shift while dragging to make sure you move 0 cm, which brings a perfect result.
  2. Is there anyone can help me?I have a problem that bothering me quite a while. When I extrude an object under symmetry, with one edge on the mirror plane, it breaks rather than stays on the plane as it should. I didn't find anyway to fix it. I'm using R21 version. Many thanks to anyone willing to help. question.c4d
  3. I somehow changed my material preview from the left one to the right one, and I haven't found out how switch it back. Can anyone help me? Many thanks
  4. When I imported a model from DAZ3D to C4D and rendered, it looks ok. But in Octane live viewer the eyes and hair look abnormal. How may I fix it? Is it a texture problem? I can't upload large files here so I created a link if anyone wants to look into the files. Thank you! https://we.tl/t-uhdVtpxSt6
  5. When I create a circle and make it editable, I always get a circle of 4 points, no matter how many intermediate points I set before. Is there any way to add more points (evenly) to a circle? Thank you.
  6. Hi, I wonder if there is anyway to delete one side of tangent of a point? Currently I only know I can go to structure manager and set the coordinate as 0, but is there an easy way to do this? Thank you!
  7. Hi, I'm starting to learn c4d recently. When I create a loft using 2 circles, it gives me this uneven surface near the cap. Anyone can help me where it's wrong? How can I get it smooth? Thank you!
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