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Cardboard Joe

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Cardboard Joe last won the day on December 3 2022

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About Cardboard Joe

Profile Information

  • First Name
    Erwin
  • Last Name
    Meisel
  • Location
    Vienna

HW | SW Information

  • Renderer
    Redshift
  • OS
    Win 10
  • CPU
    AMD Threadripper
  • GPU
    GTX 1080 TI

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  1. As someone who paid for a yearly subscription five minutes ago, I would also support the idea that everyone should be able to read all the posts. The paywall should only be for commenting, uploading images and tutorials. The quality content should advertise for itself.
  2. If they improve the modeling tools further I would say yes. I’m also excpecting capsules to play a major role in a nondestructive workflow.
  3. One thing is for sure, Redshift will be better integrated. I received this e-mail from Maxon after i complained about the newer node system and materials: "In the very next Cinema 4D release we intend to have better integration between Redshift and the 'newer' shader node system. It is true that at this early stage some features were still missing."
  4. Thank you for your reply. I tried so many things but nothing worked. I hit a wall after my first attempt to use scene nodes in a project.
  5. I tried that but it doesn’t work. Am I still missing something? Thank you for your reply! Noise_Selection_Test01_Node_Editor.c4d
  6. It was easy to transfer the selection with the new capsule feature in R25. But how can I transfer the selection to the material in the node editor? I really do hope this is an easy fix and thank you in advance.
  7. I am also excited. I subscribed for one year. During this time I will observe how C4D compares to the competition. I am optimistic. As long as Maxon avoids something like the reflectance channel (GUI catastrophe) during the transition to the node system everything will be fine. They should follow the same approach like they did with the uber material and the node system. I am exited for a fast and and powerful new C4D but the transition period should be over with R25.
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