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Lazorschurk

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HW | SW Information

  • Renderer
    RS
  • OS
    Windows
  • CPU
    Intel
  • GPU
    RTX3080

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  1. Sorry, added the full setup. Thanks for the reply. What you explained is exactly what I did! And it does work for most of the animations, but weirdly, it excludes parts of the alembic that have their PSR animated. The flower head only animated when the timeline plays, not over the linear field ... Flower_Setup.zip
  2. I have a rigged and animated flower, exported as alembic. I animate the 'frame' property on all alembic objects, so I have keyframes in my scene for the animation. Now, I clone the flower, set the Animation Mode to 'fixed', and try to trigger the alembic's keyframes with a plain effector + linear field. This all works, except for the parts in the alembic that have PSR animation (indicated by a white film strip icon in the Objects Manager). Attached is an example scene file (move the linear field, the flowerhead should move up and down, but it only does it when the timeline plays). I have tried and can reproduce this issue with similar setups every time. Is it possible to link this? Why do alembicced PSR animations behave differently than deformed meshes? *EDIT* Added the full alembic file Flower_Setup.zip
  3. @jed Amazing! Thank you so much! Now for finding a way to randomly offset the animation in time 😄
  4. Thanks for that, but it's rather important that my setup stays procedural, being able to adjust the number of clones & positions of the spline ends is necessary.
  5. Hi 🙂 I've been trying to get this setup to work: I have a cloner full of splines, that start and end at the same point. The middle point of every spline is randomised through a cloner with a random effector. Works fine. I stick the splines in a sweep, and try to animate the end growth / start growth, effectively breaking my setup until i refresh my viewport. Hard to explain, so I've attached my scene file. Any ideas? xpresso_setup_issue.c4d
  6. Hi all! I'm having this issue with a small setup I made. Cloned objects connect to a central object through xpresso, repeated several times. When I fire up a viewport render, everything works, but when I shoot it over to the Picture Viewer, it seems to break. https://imgur.com/a/MfxbiDN Anyone have any ideas? Thanks!
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