-
Posts
70 -
Joined
-
Last visited
-
Days Won
5
Content Type
Profiles
Blogs
Forums
Gallery
Pipeline Tools
3D Wiki
Plugin List
Store
Downloads
Videos
Image Comments posted by Matches
-
-
Beautiful!!! I would love to see you incorporate this into a developed scene.
1 -
Great lighting composition
0 -
On 10/20/2021 at 1:36 AM, Freemorpheme said:
A B&W version of this would look good too.
You're probably right - I should give it a shot . Thanks.
0 -
The lighting here is really great .
1 -
Thanks a lot, guys
0 -
Really nice work!
0 -
Sorry, I forgot to mention, it was rendered with Arnold.
Thanks, Igor.
0 -
Thanks so much for the kind words.
For most of the objects, basic box modeling techniques were enough to get the job done.
For more complex objects, like the head, it was a back-and-forth between box modeling tools, to block out the basic model and refine it's topology, and then the sculpting tools to refine the shapes organically, and smooth out the topology.
The Cloth Surface generator (Cloth Nurbs) was used for the collar, jacket, waist coat, cuffs, hair ribbon, etc. to add thickness to these objects and avoid modeling two sides of the geo.
Thanks again for your kind words .
1 -
Thanks .
It had some minimal rigging, just to get her roughly into shape, and the rest was customized through the geo directly.
0
THE HOLY CHAIR
in Final Renders
Posted
cool scene