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joemohunroberts

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  • First Name
    Joe
  • Last Name
    Roberts
  • Location
    United Kingdom

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  • OS
    MacOS Mojave

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  1. Does anyone know where I am going wrong here. I want to use a plain effector to animate this model and have followed tutorials and some online forum advice but am getting nowhere. Ive attached the project files and an image. thanks! project file: https://we.tl/t-gjLIeuNHPT
  2. Thank you for this. I used boole and volume builder together to create those chipped edges you could see on the original model...
  3. Hi, thanks for the replies and sorry for the delay. Im using R23.008. Ive attached the file here devil emoji NEW[Converted].c4d
  4. Hi, I'm quite new to C4D and I have built this model by extruding splines made in Illustrator. Because of the number of points on the spline, the sides of the extrusion are full of these steps ( most visible once i add materials and lights). How can I smooth these? I've tried to simplify the splines but I want to replicate the shape closely and so this hasnt worked well for me. Is there a way i can reduce the points on the splice without changing the shape? Or can I smooth these steps once the spline has been extruded. I've attached screen shots. Thank you!
  5. Hi, I have a model (extruded from splines) and I want to add a 'terrazo' type material to it. But when I do you can only see only see the correct view of the materail from the front and back - the side show a weird strata version of the material. Have attached photos How can I have the material on all sides viewed correctly? Thanks!
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