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Everything posted by joemeier

  1. Hey all! Just a hobbyist here - I'm working on a mockup for a set of handlebar risers for a motorcycle and wanted to have a snake wrapping around one of the posts. The body is just a simple sweep connected to a modeled snake head. What I'm trying to figure out though is how to remove the snake body from the inside of the tube that will hold the handlebars. I know I could adjust the width of the sweep, but I'm sure there's a way to clip the polys within that tube - I just can't find any info / tutorials. any ideas? screenshot attached!
  2. Hi all! Just a hobbyist - I'm trying to rig up this simple scene where some spheres fall through a cone with no caps, a couple seconds later a cube comes crashing down through the cone. i have the project gravity set to zero I have a gravity force for the cone (soft body tag set to include the cone gravity force) set to -10 so it ever so slightly floats upwards. spheres gravity force set up the same as cone except it's at 300 neither of those gravity forces have any keyframing in them. But for the cube - I'm trying to key the enabling so that it doesn't enable until frame 200. It switches from not enabled to enabled correctly, but the cube doesn't react to the gravity. Is this a C4D glitch? Can i not have 2 gravity forces? do they need to be parents / children? screen record below here! https://imgur.com/a/UHcC6Rs

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