Hi! I'm trying to get this set up working:
I have two different splines deformed by a plain effector (Uniform 64 points splines) and I want to put them in a cloner with blend mode.
It works when I 'connect' the splines and press 'C' but it doesn't work if I leave them like that. And I want to leave them like that so I can animate the contour on the effectors.
Uploaded the c4d file as reference.
Any ideas?
ps: first time posting here so I'm not sure if I'm missing something
SplineCloner_Blend.c4d