Hi, Cerbera,
That has done the trick. I used a point cache tag to bake the assets only, then added them to the scatter and it worked beautifully.
Cheers, guys, case solved.
Hi, Happypolygon,
Thanks for the advice. Won't this only bake a single frame of the bend? I have a sound field applied and it moves in time with a mp3 track. I therefore need to bake all the keyframes, don't I?
Hello, world,
I am trying to manipulate a bunch of objects using a bend deformer and Arnold Scatter.
The scatter works fine, but the deformer (which is a child of the objects I am duplicating) has no effect.
Can somebody please point me in the right direction? I need the bend deformer to take effect while placed within the scatter.
Thank you!