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sand sea

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  1. I changed part of it for you. It's a polar vector problem. I have written IK and FK C++ plug-in before, very clear why the arm will deflect the reason. New Arm Testv02_issue.c4d
  2. Solid chamfering will show obvious edges (coloring) in close shots. It suddenly occurred to me that this problem can be solved by only changing the position of the point. This is a new bevel chamfer plugin. But is anyone interested in that? The C++ plugin is still under development. In development, I didn't find this useful because the current bevel chamfer modifiers are OK. You are welcome to discuss whether the current bevel chamfer modifier is necessary for further improvement.
  3. Am I a member? I tried to register earlier, but the PayPal payment failed. PayPal advised me to contact the administrator as the merchant may have restricted the payment area. But I used another credit card today and it worked. Has the payment region restriction been lifted?
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