Hello. I have a very specific problem. There is a character for a mobile game, I made animation clips for him using the take system. The problem is that inside the cinema, everything works as it should, however, after exporting the .fbx, some animations break, as if the controller is responsible for a specific body part rotates along with the global body part controller. (eg: front paws with chest) I try to fix this by adding keycards to these controllers, however other animations may break after that. Please, if you have encountered such a problem, help me solve it, because my patience is running out. You can take a look at their file https://drive.google.com/file/d/1j7i14XXcYSw4Pg30ydTfgHw7nJdy8Er7/view?usp=sharing