@HippoDasTamusI'm not familiar with that command, what does it do?
What I've now noticed over the last 24/36 hours is that whenever I hide my lights using Editor Visibility, the navigation returns to normal, but whenever they're visible or hidden using the display filter, navigation is screwed up. Thinking about it, I haven't actually tried this with native C4D lights, just Redshift, so perhaps there's something there… It also seems to be with the Dome light, not just Area lights.