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GazzaMataz

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  1. GazzaMataz's post in During face rigging when I'm trying to mouth open chest area is going down ! was marked as the answer   
    If you are using a pose morph it could be that your target morph does not contain the same number if points as the base mesh. Alternatively if it is a weight problem then you need to paint the weights out on the chest presuming that you have used a jaw joint to move the mouth.
     
    From your screen grab it looks like you have used pose morphs…
  2. GazzaMataz's post in C4D R20 file not working in R23 was marked as the answer   
    I have fixed this problem but I thought I might let others know what I did 🙂
     
    I have a character that I have been using for a few years and it's latest incarnation was using R20 and it worked fine. Since I am now using R23, cos I cannot wait to start using the Pose Library, I saved it in R23. Now I wanted to modify the hairstyle which was modeled using geometry NOT hair. I found that I couldn't delete polys or points even when I had deleted the weight tag and the geo was not locked in any way.
     
    If I copied the hair to a new document it worked so I just selected everything in the file and pasted it all into a new file and 'Voila!' I could edit the character's hair as originally intended.
     
    I can only imagine that this must be something to do with the water…
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