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Bake 2 Global Space 0.3

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About This File

This scripts allows you to bake multiple objects into Global Space. This can be achieved in multiple ways by using modifiers:

1. Default (no modifier): Creates Nulls copies of the objects in global space and bakes them

2. Shift modifier: Creates Nulls in global space at without baking, this is essentially "Convert to Nulls"

3. CTRL modifier: Creates Nulls in Global Space and bakes them, and constraints the original object to the nulls.

4. Alt modifier: Bakes the same objects in Global Space. You will need to unparent them manually in order to see the correct animation.

 

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