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  2. 3D TOPICS


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    3D modeling is the process of creating a 3D representation of any surface or object by manipulating polygons, edges, and vertices in simulated 3D space. You can see the results of 3D modeling in movies, animations, and video games filled with fantastical and imaginative creatures and structures.



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    A 3D material is basically what you layer on top of a 3D object, to control the way the object is perceived when rendered. It behaves much the way a material does in the real world - whether that’s the way light interacts with its surface, or the nuances of colour, texture, transparency and reflectivity.



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    3D rigging or 3D Character Rigging is a process used in the animation of digital characters. It is also known as skeletal rigging in some cases. To simply explain it, rigging is the process of creating a digital skeleton so that the character mimics real world (or non-real world) motion that is initiated by skeletons.



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    Time is the 4th dimension in 3D. Animation is the process of keyframing and controlling the motion and properties of your 3D objects across time.



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    3D rendering is the 3D computer graphics process of converting 3D models into 2D images on a computer. 3D renders may include photorealistic effects or non-photorealistic styles.



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