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DasFrodo

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Everything posted by DasFrodo

  1. Meh, guess I'll have to take another look... and maybe try more than liquid sims 🙈
  2. Not only the pricetag, but also usually almost zero repairability / upgradeability, especially in their laptops. Not saying other manufacturers are much better but... some are. And cheaper. Especially if you follow Louis Rossmann a little you'll see that there have been some design issues in the systems for many years now and I've heard from tons of overheating issues with some of their devices. Not in usual workflow but the moment you start rendering something the cooling systems just get overwhelmed.
  3. I think it's mostly about hobbyists. I personally have a Houdini Indie license because Apprentice does not have the export functionality I want.
  4. If you think Scene Nodes will replace Houdini then I have bad news for you.
  5. Holy crap, already? First big project and you're getting featured... that's something!
  6. Can you tell me what you're smoking so I can avoid it? I don't know where you're reading stuff like this, but in my experience Blender Users are generally very happy and very outspoken when it comes to telling people how awesome Blender is, which can even be annoying at times. Kind of like this dude that always recommends you to use Linux when you complain about a minor issue in Windows. On top of that, you just cannot compare open source with software as expensive as C4D. People that pay for C4D have a right to complain on a reasonable level. Sure, so do Blender users, but in the end they're using something they got for free. Overall people will always complain, even if they literally have the perfect software at their hands.
  7. I was with you until this. I mean, zBrush in an interface discussion is kind of cheating, lol.
  8. LOL! A "service fee" during activation. What service? The 0.00001seconds of CPU time that the server needs to check if the serial is legit? What a joke, holy crap! EDIT: Now that I think about it, yes they need to check if someone is legit a student. But other companies do that for free as well. It's free advertising, free way to bind new users to your software. It's dumb taking money for this.
  9. I haven't seriously touched C4D in months. Both due to my job (switched from artist to mainly management position) and just not being able to afford the newer releases, so I'm stuck on R21. I love C4D and the entire community but I just cannot justify this amount of money for the occasional hobby project. I have Blender for that now. The second they would announce an indie version I would subscribe if it's a fair price. Hell, give us a non commercial version for the hobbyists. Just SOMETHING. Yes, I know there's the student version but I am not a student anymore.
  10. Sorry, that's just bullshit. People have different reasons to stay, be it not having to learn something else, not being able to financally afford to cripple their workflow for months or just straight up attachement to the software. Pretty much the only thing people complain about is not getting cool new stuff, that doesn't mean older versions are insufficiant for their workflows. It just means people are pissed that they're pushed into a subscription and not getting anything in return.
  11. That desk looks ergonomic af 😄
  12. I always just used mousewheel on these menus until I got the result I needed, so no difference for me here 😉
  13. In 3ds Max's case it's not only the subscription though, the software is also an absolute shitshow.
  14. Why? Because it locks people into C4D once they convert their assets. Other option is to have all files twice. Easy as that.
  15. I seriously wasn't sure if this was just an elaborate april fools joke... but then I looked at the calendar and remembered that it's Autodesk. Best part is, it seems like you can only buy a minium of 500, which is 1500$!
  16. I don't think people are necessarily complaining about the interface. They are complaining about something that nobody asked for and getting almost nothing else. Makes you think at this point, doesn't it? This borders on intent at this point.
  17. Just a wild guess: Most of the dev team is working on the new core (still) to get it done fast, cause they're scared that people will leave (for a reason). So no new features until the "new" C4D is entirely done. What we get is just stuff that they developed to have SOMETHING for the new releases. Because people have been getting their new C4D releases at the same time, every year, for a long time now.
  18. So not only did they deliver features NOBODY asked for or were already available as free plugins, they also broke plugin support YET again to make it even MORE of a headache for the user, AND the developers? Wow! I just read up on the changelog (if you can call it that) and this is truly pathetic. I think this is the worst C4D release I've seen yet, by far.
  19. I'll just leave this here...
  20. Oh wow, I didn't know this dude made videos! I bought some posters on astrography.com recently (highly recommended btw, awesome quality) by Melodysheep. Weird seeing this here just a couple of weeks later.
  21. That is all true, but it is Early Access. That technology JUST came out and I doubt it'd be really production ready until another year has passed. Just think about how long they patched UE4 and how many awesome features were added later on.
  22. > PC Masterrace has entered the server > Igor has been permanently banned from the server (Reason: Lack of taste in videogames)
  23. C4D with U-Render 😉 @Igor That's a dream for room planning! Is that all to scale? Or do you need some kind of reference?
  24. You can do Photogrammetry with anything that can take half decent photos.
  25. Hehe, no. It was just an iPhone XR. It was the thing I got around me with the best camera without having to set up a DSLR or something. I gotta add, those ULTRA fine details you see on the mesh (in the material, not the geo) is a bump that I added afterwards... by itself the texture is not very highres for closeup shots like this but I am 99% sure that's due to my lack of patience. If I took a DSLR and made these photos instead of using the video (!!!) function of an iPhone and just straight up exporting the frames from the video the result would have been much, much better.
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