Hi there,
I'm trying to rotate a Bezier spline handle by the direction of its “controller”.
I have a circle and I want to rotate 1 half like so:
I tried this by connect the points of the the “full circle” to the “half a circle controllers”
But as I rotate the controllers, the handles of the Bezier spline stay in a straight line:
It's a bit hard to explain so, I've added the scene to download.
Does anyone know how to achieve this ?
Cheers,
Tim
Spline fold.c4d