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briankoko

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Everything posted by briankoko

  1. Deleting my preferences fixed the issue. I've deleted my preferences 4 times to fix random weird behavior since upgrading to R20. Including not being able to rotate objects, icons in the tool bar not displaying being some of them. I wonder if I should just re-install....
  2. I just discovered an issue with R20 that I did not have in R19. When I create a motion tracker object and import the footage I want to track, whether it be a movie file or an image sequence the footage does not appear in the view port unless I deselect the motion tracker object. This makes it impossible for me to adjust any of the parameters or perform a track and see the footage at the same time. In R19 and previous versions the footage I am tracking is viewable in the viewport whether or not I have the Motion tracker object selected or not. I've attached a video demonstrating my issue. Not sure what is happening. It might be I need a new graphic card perhaps. Mac Pro ( Mid 2010) 64 GB RAM 2x3.33 GHz 6 core intel Xeon ATI Radeon HD 5770 1024 MB R20tracking_issue2.mov
  3. I dream of this becoming a reality every day myself :)
  4. Hi guys, Just wanted to share a cool video by Zacharias Reinhardt a talented CG artist who made a video featuring some of his work from the previous 14 years, some entertaining back story and more. He also used allot of Cinema 4d in his earlier years which is interesting to see. Might be a fun watch.
  5. Firstly I would say please, please keep the perpetual licensing available. Subscription only is not something I would ever be interested in. Penalizing folks for skipping upgrades should be done away with in my opinion. Having a set upgrade price that is reasonable and accessible to hobbyists and freelancers will go along way to build brand loyalty. There are allot of unhappy artists using other programs that will likely be won over to a software that is powerful, stable, well thought out and doesn’t have any wishy washy licensing schemes that so many programs are plagued with. I understand that from a business standpoint a company might think forcing people to upgrade in order to avoid having to pay thousands of dollars to basically rebuy something that they spent a ton of money on and invested allot of time into is a good way of making money. But I wonder if it just scares people away, leave a bad taste or if there are some people who are using ancient versions of Cinema begrudgingly that are outdated compared to the competition. Not sure if this is a smart business move for MAXON or not. They may want to compare the positives and negatives of such an upgrade approach. The first software I bought was Modo 701, at the time under Luxology all upgrades cost around $450 no matter what version you were on. For instance you could go from 601 to 801 and pay $450. That to me made allot of sense but then Luxology merged the Foundry and my passion for the software has slowly waned ever since. Right now I am likely not going to extend my MSA when is expires as I can’t really afford it right now. I’m really conflicted about this, I don’t want to fall behind. I love all the new tools and the possibility of what is coming ( fingers crossed on updated particles and fluids ! ). I also think there are too many modules for Cinema, looks like there are four currently to purchase this confuses people as to what to buy. I wonder how many people bought a cheaper version only to wish they had bought Studio or something with more bells and whistles. Maybe have a Studio version with all the goodies, a lesser version and perhaps an indie or non commercial version like Side fx has with their Apprentice and Indie versions. But I know that this can be tricky and creating upgrades or migration options will need to be considered. Just a few thoughts I had, sorry for the long list.
  6. If anybody needs some quick motivation to do a mini-project brograph.com has a nice 'randorender' page. Just hit the button, they give you a couple of key words to base your project on. http://brograph.com/randorender/
  7. I never heard of that option but it seems like it might be possible: https://www.MAXON.net/en-us/training/educational-solutions/educational-solutions/students/license-information-free/
  8. This looks like a great issue, especially for C4d users, 35 pages dedicated to the software for anyone interested. https://www.creativebloq.com/news/become-a-cinema-4d-pro-with-issue-237-of-3d-world
  9. School of motion did a really nice interview with MAXON CEO Paul Babb, I put a link to the podcast below. https://www.schoolofmotion.com/podcast/paul-babb-interview
  10. I would also like to see some additions to the vfx section. Fluids, smoke and the like so I won't have to spend a fortune on additional plugins. I bought x-partilces 3 a few years ago and got a free upgrade to 3.5. Back then it cost me about $350 for the plugin, now it'll cost about $393 just to upgrade to version 4. And a new license is almost $800. I just don't have the money for the upgrade nor to buy turbulence fd or realflow. For the cost of c4d and the increase in the MSA I expect some sort of native vfx tools. Even a native renderer that supports open vdb would be nice without having to buy a third party renderer. Don't get me wrong, I love MAXON but my situation is this. I work at a small studio where I convinced them to buy C4d Studio, since I am pretty new to c4d I do mainly smaller tasks, like blowing leaves, tiny butterflies things like that. To stay current and learn more about the software I bought a license of R17 a couple years back for home learning, never in my life did I think I would spend that much on software when I make no money freelancing. MAXON really needs to release a non-commercial learning edition or c4d Studio or an indie version. I don't care if the render is covered in watermarks, I just need something to learn on that won't cost my $3500 for a license and almost $1000 a year more every year, not including thousands of dollars in plugins. Houdini, max, maya have incredible fx tools. Modo and Lightwave allow you to import open VBD smoke from other programs. Blender ( which is free ) has some decent fluid and smoke capability plus Mantflow coming soon http://mantaflow.com for free and a nice looking flip fluid add one which is expected to cost under $100 https://blenderartists.org/forum/showthread.php?445158-FLIP-Fluids-Addon-(Beta)-A-liquid-fluid-simulation-tool-for-Blender. If MAXON can incorporate and improve on Naive fx that would be great. Sorry if this seems like a rant, but this is what I'd like to see most in R20.
  11. It’s more along the line of adobe’s model. Once your subscription runs out you can no longer use your indie version. It’s good to have a free apprentice version to learn with. It’s more of a learning edition. More restricted, can’t use it for clients or to make money but perpetual. The full version of Houdini FX you can own the license you buy forever. You can get on an upgrade plan similar to MAXON’s MSA. But it costs allot more.
  12. Wow, very cool, subscribed, thank you.
  13. I recently stumbled on the MAXON UK blog http://blog.MAXON.co.uk/all and was like " why didn't I know about this? " There are tons of great resources here. Allot of tutorials and tons of tips, stuff I thought you can only find on Cineversity. The US blog is a bit different https://www.MAXON.net/en-us/news/MAXON-blog/. Mainly news related, which is fine, but is there a way to maybe combine the two into one area. Or maybe the US site can borrow some or the content from the UK site? I'm not sure about the logistics but I really like what I see on the UK blog site.
  14. Very cute, would love to see it running around a kitchen.
  15. About the open Beta, this new version looks awesome!! http://lesterbanks.com/2017/05/register-bodypaint-open-beta/
  16. And no more perpetual licenses of Arnold either. http://www.cgchannel.com/2017/05/autodesk-to-discontinue-perpetual-licences-of-arnold/
  17. Really nice! I look forward to seeing the water in motion. X-particles is really cool and I hear they demo'd some new features at NAB that I can't wait to see for the new release.
  18. Very nice reel! Thanks for sharing.
  19. Oh cool, thank you for the info, much appreciated. I don't have the money for any 3rd party renderers right now but in the future might need something that imports openVDB and such for smoke. Then again that might become native in C4d in the future.
  20. Looks like a new update, I've never used V-Ray but I'm a huge fan of the Cg Garage podcast and have always admired work I've seen in Vray and the amazing Phoenix FD ( which I really wish they would port to C4d or Modo ). Just curious does anyone know any reasons why Chaos group chose to have a 3rd party develop the plugin for the C4d version? http://www.cgchannel.com/2016/12/laublab-ships-v-rayforc4d-3-4/
  21. I too love the foundry's modo image gallery, one of the things that got me excited about modo was seeing the amazing things people create. I check out that forum daily as a modo user ( 801 ). And one of the first things you see visiting the page are amazing works of art. http://community.thefoundry.co.uk/discussion/ I think if this site had something like that as opposed to the 'Show us your WIPS and Final Images' where I often click on a topic and usually scroll around for a bit only to find an image I probably wouldn't have paid much attention to if it was a thumbnail at first. There is some amazing work being made in C4d and as a recent learner of the program I would love to see these images at a glance. thanks
  22. I'm thinking it might be a while as well, but version 4 is most likely going to be awesome.
  23. Looks like Greyscale gorilla has some sales including $100 off x-particles 3.5. Does anyone know or guess when v4 will be coming out? I am on the fence about buying 3.5 but am willing to hold off if 4.0 is around the corner. https://greyscalegorilla.com/2016/11/sale-get-100-off-x-particles-one-day-only/?utm_source=greyscalegorilla&utm_medium=notificationbar&utm_campaign=notification_bar_test
  24. Awesome the tutorials are back in R18, now to find some free time. Thanks MAXON.
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