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Abdulrahman

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Posts posted by Abdulrahman

  1. On ٢٧‏/٨‏/٢٠١٧ at 11:45 PM, C4DS said:

     

    Not sure what you would expect to be different on spheres, so I created a short demonstration video.

    Of course, due to the curvy surface of the sphere the results depends on how your assets are created (if that is what you were referring to).

    The next video shows different sphere types using "flat based" assets.

    If this doesn't demonstrate what you intended to see, please feel free to discuss in more detail.

     

     

     

    this really awesome how can i git this ? 

  2. 2 minutes ago, Rectro said:

    You need to get modelling down and for the most part the core basics are the same in every 3D modelling package.  Now you can use different methods for automobile modelling such as spline patch modelling, so your need to choose a method in which appeals to you, in either case your still need basic modelling skills to make even a basic hard surface model.

     

    As already mentioned, there are tons of modeling tutorials out there on blueprint modeling, and in most cases this can be translated into any modelling app.

     

    Dan

     

    7 minutes ago, Cerbera said:

    You're welcome. There are hundreds of tutorials on YouTube that use blueprints. Here's a random one of them...

     

    CBR

     thank you Dan and CBR for help me ,, now i got the picture

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