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Johnny Maunason

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  1. Johnny Maunason's post in Generate dynamic belt spline around circle splines/shapes was marked as the answer   
    Thanks for the help on this Cerbera! I ended up using a dynamics solution with a flat extruded shape using a really rough version of the spline needed. With a plane as collider underneath I could then just let this fall down and kinda shrink wrap around the cogs, quickly giving a perfect shape. Then I just made it editable and Edge to splined it and all done. A pretty convoluted solution but probably slightly more exact and made iterations less painful 🙂
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