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Liz C

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Everything posted by Liz C

  1. Thank you for your answer The object just dissapears when i generate the UV coords. But if I understand well, if i move the camera the projection will look smeared so im not going to do it Thank you again, Liz
  2. Hello, I am using a texture for my main object, The texture is projected as frontal, Which means the texture moves depending on from where your looking at it. I would like the texture not to move with the angle without using uvwmapping, Just making a still of the texture's projection which can be applied to all angles. Thank you for your time
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