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Crispe

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Everything posted by Crispe

  1. Been years since I had to do much searching for Cinema 4D answers (apart from Redshift) but I was specifically interested in character work and found it hard to find good character based tutorial series. There might be more around these days with the improvement of C4D's character offering but back when I was learning C4D there were a couple from Brett Bays but I didn't find much else (maybe wasn't looking hard enough). EJ from Eyedesyn was helpful for a lot of neat tricks. Specifically regarding character tutorials there are just a shitload of resources for Blender on YouTube. And sites like CG Cookie are great quality. This ain't a Blender program is better than Cinema 4D program post, I just found when it comes to character learning Blender has been easier to sort through. I'm sure there's heaps of mograph, archviz, rendering, lighting etc learning content for Cinema 4D but character workflows seemed slim.
  2. Luckyyyy. I've got a Razer Blade (2019) and it does its fair share of BSOD. I did a clean install recently and installed nothing but After Effects and drivers and I still couldn't get it to run After Effects properly. Cinema 4D great though. Weird computer. Ideally I would've liked to have just stuck it out with the Razer Blade but years of trying to sort out the After Effects issue drove me a little mad.
  3. Just on the tutorials side of things, as someone who has been learning Blender recently, I think Blender has been far easier to find good tutorials and quickly find answers to questions already posed than my experience when I was learning Cinema 4D. It's particularly noticeable when comparing Cycles and Redshift. Not to say that Blender is easier to learn than Cinema 4D, because I find Cinema 4D a bit more logical, but I think the learning resources are easier to get to for Blender.
  4. I've jumped between PC and Apple for 20 years, and I always appreciate Apple for the MacOS stability despite the lower performance in some areas. And I think there are a lot of people, not just Apple fanboys/girls, that are willing to make that trade off. Personally, I don't mind the Windows ecosystem either, but I always seem to have issues with my PC hardware over the years. As someone that spends a lot of time doing storyboarding and sketching for jobs, the interoperability between the iPad and the Mac computers now (quick sharing, sidecar and wireless display sharing) is a big selling point for me. I doubt they'll ever catch up on the 3D side of things though, for sure!
  5. Thanks, you too! Tbh, the max was probably the appropriate choice for me as well but I figured maybe I will eek another few years out of the Ultra and those 20 CPU cores over 10 will probably come in handy one day. I'm sceptical on the GPU side of things but we'll see.
  6. I also just bought a Mac Studio. I had a MacBook Pro on order but figured the Mac Studio would probably end up lasting me longer and I am mostly at my desk anyway. I purchased the M1 Ultra base model - so a 20 Core CPU / 48 Core GPU. The 64 Core GPU was like an extra AUD$1600 I think and this config was already pushing my budget. I'm hoping it at least performs as well as the 2070 max-q in my Razer Blade but it will at least blitz my main computer which is a 2017 iMac (which has imploded before its time). Very interested to see how those 20 cores go in After Effects.
  7. 12k? Thankfully I've still never had anyone ask for any video output over 4K. Phew.
  8. Keen to see some new benchmarks for the M1 Pro/Max performance with the retail release. I think Apple are also helping them with a rewrite of the viewport to metal?
  9. I have an M1 Max MacBook Pro already on order (but tossing up whether I will swap it for a Mac Studio equivalent or pay a little extra for an M1 Ultra). Personally I am not expecting 3D performance that will light my world on fire, but a machine that will be a better fit for my often After Effects heavy projects. I bought a Razer Blade 2070 model in 2019 and while it's great for what it is in C4D and Blender, it runs like absolute dog shit in After Effects, so it's been effectively unusable for most of my client work. Not willing to go PC again after this one. So the new Macs - as long as the CPUs are all they're cracked up to be, and the GPUs are workable if not amazing, then that's enough for me.
  10. Z-Brush has lots of icons though. Maybe they can import the missing C4D ones from there. That might be one of the bulletpoint updates on S26.
  11. The latest AE with the speculative rendering runs worse for me than the previous version, so I'm not holding my breath for the multi-processing update.
  12. I'm on R21 which I think is pretty stable. Still some odd bugs in there but it doesn't really ever crash.
  13. Yeh at the time I bought the laptop as I was going to be using it between a shared work office and home office, but in hindsight I regret my choice. The iMac runs AE extremely well and its from 2017. I think Adobe programs are generally ptimised better for macOS (not all of them though)
  14. Its specifically the timeline performance. If you have it any bigger than say 1/4 of the screen real estate it lags heavily (moving playhead, marquee selecting keyframes etc). I've seen other people complaining about the high ppi performance on their Windows machines, too. I get no such problem running high ppi with the timeline as big as I want on my iMac. It's very weird.
  15. My Razer Blade RTX 2070 renders 3D decently enough but runs After Effects like absolute shiiiiit on high PPI screens (my internal and external monitors). It has a decent CPU as well. For my purposes I would take the 3D rendering performance hit on these new Macbook Pros for their After Effects and other app performance, and frankly just to get the hell off Windows again. I also only do 3D a little on the side, so these machines sounds mighty tasty for my purposes (mostly 2D illustration and animation supplemented with 3D at times). Maybe I can will my iMac and Razer Blade to both explode so I can justify getting one of these 😍
  16. They're expensive, sure, but I bought a Razer Blade 2 years ago and it's a piece of junk in comparison. I still do most of my work on an older iMac 27in. These Macbook Pros look mighty appealing for a next upgrade.
  17. Not sure what type of Wacom you have, but I've got a Pro Pen 2 which is pretty comfy to hold a little further up. I had a cheaper, non pro Intuos for a little while there and that pen was so flimsy and uncomfortable to hold. Murder on the hand after a long day.
  18. I don't really agree with everything Maxon are doing and have found the past few releases pretty disappointing, but I do appreciate that Dave reads these threads sometimes. Doubly so with Rob. If someone was calling me a soul sucking vampire on here I'd probably just say 'fuck em' and not come back. Also, I dont know, but maybe people have forgotten that there's still a big ol' global pandemic going on. I don't know how much it has affected Maxon but it sure as shit can't have helped?
  19. I have my Wacom pen's 3rd button set to 'Middle Click' while using Blender (and C4D) and find it works pretty well for the camera stuff. It still doesn't feel as good as moving the camera in Cinema 4D but its completely fine once you fix that muscle memory up.
  20. 🥴 Jeez. That went from 0 to 100 pretty quick. You ok over there?
  21. Which version of C4D is this FLima? I thought Maxon had improved the timeline performance in R23? Sounds like not enough eh.
  22. Is there some sort of UI scale preferene I am missing? I'm using it on a 1920x1080 15in laptop monitor and I'm finding it pretty straining on the eyes whereas I haven't had that issue with the previous UI (or Blenders, which I'm just throwing in there because people keep comparing it to Blender's UI).
  23. Playing around with the R25 demo. Anyone elses UV Layout workspace laggy?
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