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zollska

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Everything posted by zollska

  1. Yes! that's exactly what happens. If i merge this whole rig (its saved out to a separate file as you mentined) into a new file it still brakes the 'link' data unit. This file contains 2 cameras just for demonstration, but i wish to not use them in the final rig.
  2. Hi! I'm having a similar issue with 'link' user data input. For the past year i hade to make a lot of animations for a variety of screens an platforms and decide to make a camera crop helper so if i wokr wit 1x1 aspect on the otput i can preview somehow how the 9:16 or 16:9 crop would look like. It's basically like this one from Chad Ashley's (Greyscalegorilla) twitter. As i wanted this to become a standalone rig, i can drag and drop into any scene i made a Camera selector with the link user data input, but if i merge or copy the whole rig it brakes in every new scene. Am I missing something about how the link input works? I want to link to the camera i'm useing because this easy and dirty setup relies on the data from the linked camera. I didn't really find any information why the link element brakes but its really frustrating because it can't be use as intended. Or maybe this is a feature that should be done in python scripting? This was made in r20 ( i use r20,21 and 23 but i usually make simple thing for all of them in r20) Anyone had similar issues? CAM_CROP_RIG_V01_ALT_01.c4d
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