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Corebot

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Everything posted by Corebot

  1. Corebot

    CORE4D Retiring

    Hello We opted to remove that as well since providing such level of knowledge, especially in technical areas of C4D was valid and made sense with the forum generating enough profit to cover expenses. We will rather focus our technical know-how into producing paid trainings and assets from now on. We made every possible effort we could to keep things free, accessible and shared massive amounts of knowledge but we, as everyone else, have to pay our bills.
  2. Corebot

    CORE4D Retiring

    @prowl It is even less than what you stated. There were no interested parties at all, I am sure everyone who could be interested is aware. A good chunk was covered by some members volunteering a lot of their time for free or giving donations. It is not sustainable without corporate sponsorship. There was some interest into purchasing database for purpose of advertising but we politely declined.
  3. Corebot

    CORE4D Retiring

    Please do not use this forum brand name and graphics for your own personal discord channel that has nothing to do with it. Same for any content that is not yours specifically, this is copyright infringement - thank you!
  4. Corebot

    CORE4D Retiring

    * Dedicated server with a lot of bandwidth and disk space * Forum software + plugins * Security, spam defense * Back end administration (a person versed in web & server stuff, at least part time) * Daily moderation (mails, communication, part time person) While I can't disclose the exact numbers, one can get a sense of the cost. Not something an individual could bear. For a company it would roughly represent an expense equal to one employee (part time).
  5. Corebot

    CORE4D Retiring

    Revenue from ads is significantly lower since Google was driving the ad unit value down in past years. It simply is not viable anymore as it was. To get something out of it one would have to spam the whole site with endless ads and in return get around 15% of running costs. Plus, everyone hated ads. We were open to collaboration with company which benefited greatly from this forum but our attempts to initiate contact and potentially preserve this rare community failed, there was no response to our query, they probably get thousands of mails daily. At the end, it was really unsettling to have few members bearing the cost of it all, often felt like exploiting their enthusiasm and love for C4D.
  6. Corebot

    CORE4D Retiring

    There was a donation button for long time, we had badges and the rather symbolic subscription fee. The cost of the forum is large since it needs dedicated server, a lot of disk space and additional security and spam defense is costly. At the end, few very good people gave more than they can afford to help us out, but it is simply not fair to them. You may have noticed that we had very little issues with spammers, bots posting or downtime. Backend work and moderating is also costing us, plus the forum software and plugins that it runs. Production of training videos and plugins also takes resources. Unfortunate, but we simply have no rope left. People expect everything for free and that is ok. By closing the forum all posts, scene files, contacts and know how goes away - seems C4D community is ok with that, we are sad about this but can't do nothing about it.
  7. Corebot

    CORE4D Retiring

    Would love to see others being supportive as you did, we would have no issues running the place. From 60000 members 98% decided that 5 bucks each 90 days is not worth it, we respect that decision
  8. Corebot

    CORE4D Retiring

    Dear members and friends With great sadness in our heart we are announcing the closing of the forum. After more than 20 years (formerly also as C4D Cafe) we reached the end of the road. The reason is that we simply can't cover expenses anymore. Forum and whole platform, including creation of Youtube training and plugins was relying on ads and volunteer based subscription. We removed ads on your request and also disabled direct advertising. The huge rise in memberships simply did not increase the subscription count, 98% of members are not subscribed and have never subscribed to support the community. We are not able to pay for dedicated server, additional security and spam defense, management of huge database of scenes and posts, moderation, creation of plugins and Youtube training content. Unfortunately we were also not able to make a deal with potential sponsor and simply reached the end of the line. Forum will go offline on October 1st. Massive thanks to all the subscribed members and ones who helped with donations and their time, endlessly trying to keep the original C4D community alive, you guys know who you are. Times are changing and we have to move on. All the subscribed members will get cancellation of subscription at the end of the month. Good luck to you all! With Regards Rob & CORE4D staff
  9. Hrvoje Srdelic is our well known forum member and C4D guru. Always ready to help, often assisting in backend as well, we are truly happy to interview him. There is an understated modest quality about him and dedication put into C4D eco system is well known and recognized. Expert in many areas who helped shape the community for many years. Stuff about you : Former / current workplaces, Achievements, Interests and hobbies 46, married, with a wife, a kid, a mortgage. You could say semi-grown-up 🙂 In 2011, I joined the Maxon beta team and took on the testing role with the same focus, attention, and dedication I had given to my previous jobs and freelancing work. Those efforts did not go unnoticed, and I was offered a position at Maxon, where I continue to work to this day. A highlight of my career was receiving an Academy Award for MoGraph as part of the development team. Apart from 3D, I’ve fully adopted a Mediterranean lifestyle, spiced up with heavy gym sessions and outdoor activities like ziplining, canoeing, and mountain biking. Lately, I’ve been getting into programming, especially nodes. For relaxation, a good book with a good coffee is an unbeatable combo. Q: Describe yourself in a single word Tenacious Q: How did you get into C4D and 3D in general? Back in the 90s, after finishing my education, my first job was at a computer shop. This gave me a solid foundation in hardware and software, which served me well from then on. My next job at a design company sparked what you could call an obsession with 3D. I was captivated by the possibility of virtually constructing my own ideas. The fact that I could iterate and improve creations without real-world constraints was an uplifting experience that fueled endless enthusiasm. Over time, I became proficient in various 3D disciplines. Around 2010, I started freelancing and, after careful consideration, chose Cinema 4D as my main tool. Its simplicity, fast turnaround, parametric nature, and overall stability sealed the deal. As a bonus, I discovered this wonderful forum. I spent a lot of time asking questions and learning. Eventually, I realized I was answering questions frequently, mostly because I felt indebted to the community that helped shape my career. Back then, I noticed a lack of systematic, end-to-end learning materials for C4D, so I took the plunge and created the popular Vertex Pusher series. Q: Which area interests you most? Nodes, MoGraph, and simulations. Q: What other apps are you using and what for? I use various software daily, like GIMP, Camtasia, Vectorworks, and Adobe tools. Q: Which learning resources would you recommend? The CORE4D YouTube channel iis excellent, especially for technical topics. Of course, I have to mention Noseman and the Maxon training channel, wish I had that when I was starting 🙂 In the past, I relied on YouTube with heavy filtering to find quality content. At the time, there wasn’t a single go-to source. Q: Do you think talent is overrated and can be offset with hard work? Yes. Q: Thoughts on AI? It’s just a tool. You can get impressive results without requiring specific expertise, but I don’t see it replacing humans. Q: Tell us something we couldn’t possibly know about you. I’ve also worked in construction and as a lumberjack. At one point, I was also a life guard. Physical work brings me great joy, and my wife often keeps me busy with an endless list of household projects. Q: Top 3 wishes for C4D? I see C4D as a mature platform. It has evolved to the point where users can stay in C4D for most, if not all 3D content creation — unless very specific requirements need to be met. Refining and polishing it as a daily tool, simply progressing on all features and maintaining quality would be high on the list. There are directions I’d personally pursue much further, but they’re likely not what most users would want (remember, I love nodes and technical stuff!). Q: Message for CORE4D? Lately, there has been more content consumption and fewer conversations. With information so readily available, people are engaging less in sharing and talking with fellow artists. I find this counterproductive, as it disconnects people from the most satisfying part of being in a community. I encourage everyone to share their work, start or reply to topics, follow up, show examples, and network. Avoiding these actions is one reason many artists struggle to find gigs or jobs. You managed to model your first object? Rendered your first image? Created your first animation? Share it, and don't be surprised by the positive encouragement you will receive! Q: How can people contact you? I’m easily reachable via PM on this forum.
  10. Dear members and visitors, here you can find individual scene files built in tutorials on our YouTube channel https://www.youtube.com/@CORE4D Please do note that these are available to subscribers only since subscriptions are what is making recording them possible. Thank you for your contribution! How to series 01_IsDynamic.c4d 02_Project_Spline.c4d 03_Find_Smallest_Largest_RS.c4d 04_Perpendicular_Vector.c4d 05_Trailing and Tracing.c4d 06_Relational_Scaling.c4d 07_Surface_Color_Transfer.c4d 08_Random_poly_colors.c4d 10_Vertex_Map_To_Selection.c4d 11_Grow_Vertex_Map.c4d 12_Particle Packing.c4d 14_Condition_Gate_RS.c4d 15_Particles_In_Volume.c4d 16_Chain.c4d Point modifier series 01_Spherify_Deformer_RS.c4d 02_Wave_Deformer_RS.c4d 03_Twist_Deformer_RS.c4d 04_Soft_Collider_RS.c4d 05_Smooth_Deformer_RS.c4d 07_Laplacian_Spline_Smooth_Deformer.c4d Projects 01_Spike_Bracelet_RS.c4d 02_Concertina_rig_RS.c4d 03_Sierpinski_Triangle_RS.c4d 04_Flocking_RS.c4d 05_Stacking_Objects_RS.c4d 06_Roll_Objects_RS.c4d 07_Differential_Line_Growth_RS.c4d 08_Burning_Match_RS.c4d 09_Plasma_Ball_RS.c4d 10_Trailing_RS.c4d 11_Boat_On_Water_RS.c4d 12_Butterfly_RS.c4d 13_spirit_level_RS.c4d 14_Particle_Powder_Explosion_RS.c4d 15_Laser_Printing_RS.c4d 16_Jiggle_RS.c4d 17_Koch_Snowflake_RS.c4d 18_Lava_Lamp_RS.c4d 20_Spiral_Phylotaxis_RS.c4d 23_Curl_Spline_RS.c4d 24_Softbody_Packing_Solver_RS.c4d 25_Brick_Wall_Final.c4d
  11. If you are willing to point to forum that would be greatly appreciated. I don't see why this should anger Maxon people? We have members who are frequent here and help out yet they work for Maxon You could share your multi year project insight and feedback? That sounds interesting
  12. to the forums, we are glad to have you onboard!
  13. hello yes, limited members can't upload attachments or get plugins. We removed all other restrictions, there are no more ads and one can register without subscription. Same goes for YT channel training, those are all free. Community is alive and well solely due to members contributions, we have no other support and are completely independent. Everyone who is limited members or a guest, consider helping out, it is small, token amount but helps run the hosting, domain, spam defense, backend stuff, creation of plugins and videos. thank you!
  14. Hello all : ) We have a new plugin for you https://www.core4d.com/ipb/store/product/51-project-spline/ This helper plugin will project splines onto designated surface. Multiple input splines are allowed and will project accordingly. Strength slider is provided to control the projection strength Partial projection is supported Requirements: Cinema version 2025.1 + is required
  15. Dear members and visitors A small ask if I may : ) We have a lot of new content on our YouTube channel! All the newer videos are now 1440p @60 fps which makes the experience much better. Channel is steadily growing but it is not easy to increase the visibility since there is so much C4D content of quality level we find a bit lacking, therefore if you can like or subscribe to the channel this would greatly help us move forward with quality content. https://www.youtube.com/@CORE4D Thanks a lot in advance!
  16. There is a lot of spam activity in last few days, way more than usual. Could be related to black friday(?). We are in contact with forum software provider for newest update.
  17. Dear members Adsense is gone now. This should vastly improve browsing experience. Please let us know if you notice some remnants so we can act on it. Big thanks to all subscribers and contributors, this would not be possible without you ❤️
  18. New version 2.0 release NEW in 2.0! - Brick fill parameter which controls generation of all bricks so that bricks can be missing - Seed for brick fill which controls randomization - Select parameter where one can select specific brick or range of bricks to be excluded from generation Some random missing bricks
  19. Hello everyone I am happy to announce that of Decemeber 1.st adsense will be removed. This will make the forum browsing experience become much nicer Thank you!
  20. Dear members In December, we are planning to remove ads permanently. We all know and understand how annoying they are but they helped us run the forums : ) Now we are in position to remove them for registered members and improve browing experience. This is made possible by contribution from a member which wants to remain anonymous and we wanted to say thank you to this person publicly
  21. shold be gif, can you check now, system cached png preview instead of whole gif
  22. Here is one as plugin asset https://www.core4d.com/ipb/forums/topic/118999-core-4d-brick-wall/#comment-763492 Can you be more specific? This one covers loop carry quite well
  23. This nice little helper plugin creates brick wall and offer various parameters to control the final look. Single object is created with selections for brick and grout available. Here is a short video of it in action Find the plugin in store: https://www.core4d.com/ipb/store/product/50-brick-wall/ To install simply import it into content browser Requirements: Cinema version 2025+ is required
  24. Dear members Our yt channel is growing, there is a lot of new content - don't miss it! Hope that you will also subscribe if you haven't already : ) https://www.youtube.com/@CORE4D
  25. This helper plugin will generate a circle spline from 3 input geometry objects. There are no additional parameters. Note that circle is generated on XY plane and works only in 2D Requirements: Cinema version 2024+ is required Registered members can find it in the store https://www.core4d.com/ipb/store/product/49-3-point-circle/
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