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vrexplorer

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Everything posted by vrexplorer

  1. Hi everyone, is there a way to maintain or lock the perspective camera focal length after switching to other orthogonal views like top, front, etc? I mostly work with high lens numbers but whenever I switch back from orthogonal views to perspective view it resets back to its default 35mm FOV..
  2. Thanks for the reply, that's right however I was looking for an easier more automatic solution.
  3. Hi, is it possible to get a material blend between 2 objects like this one in Unreal Engine? https://youtube.com/shorts/8i-Gl4NBVdc?si=PrHAvrMXEGcTxHqv Also is it possible to have a material blend in Y direction on one object?
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