Hi, Bezo since it's a procedural geometry I can't directly control the UV's. In the attached image you can see the seam, I would like to have it some place where it isn't easily visible. Also, let's say I want to hand paint the pipe how do I do that?
Once again, your setup is amazing, I just want to fix the few issues other departments might face down the pipeline, namely the texturing artist.
Cheers.