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U Render

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Everything posted by U Render

  1. U Render

    Renders

    Our own and user generated content.
  2. Release 2021.6.4 brought new HDR environment presets on your viewport to provide more options for a quick light setup using image-based lighting. Now you are able to achieve more stunning results in real-time in a few clicks. In addition to our Wood environment, we decided to offer other 3 maps. Take a look at this quick tip to get introduced to the new ones. **JAPANESE CAPTIONS AVAILABLE - go to setting and choose your language** 00:00 - Introduction 00:20 - Autumn Wood 00:31 - Cold and Warm Areas 00:54 - Colored Bubbles Try U-RENDER for free: https://u-render.com/try/
  3. From the album: Real-time Creations

    U-RENDER 2021.6.7 is available now! Improvements and fixes are the main core of this #release, that brings better reliability and correctness. Read the details here and download the latest version: https://u-render.com/news/2021/06/release-2021-6-7/
  4. From the album: Renders

    Model courtesy from Sketchfab.
  5. Release 2021.6 is available NOW! It brings a much-improved Depth Of Field effect with better foreground / background separation and support for Bokeh. In this tutorial, you can find an overview about the #enhancement of DOF and its potential in realtime. This release also includes additional HDR environment presets to provide more options for a quick light setup using image-based lighting and the integration with new DirectX viewport and the support of Cinema 4D S24. Try U-RENDER for free: https://u-render.com/try/
  6. U Render

    Alien egg-u-render

    From the album: Renders

    Something is going to hatch... Tomorrow! Ready? Release 2021.6 is coming! Models courtesy from Sketchfab.
  7. U Render

    Young Priestess

    From the album: Renders

    This model is from Sketchfab (artist: minghauLoh), rendered with U-RENDER fully integrated in Cinema 4D. The countdown has started... On June, 15th we'll release the newest version of U-RENDER with a lot of exciting improvements! Stay tuned!
  8. From the album: Renders

    Welcome! Take a sit and enjoy the warmth of the fire. This low poly scene was made with U-RENDER in Cinema4D by our artist Angela. She created a complete 3D scene using the cartoon style. Emissive materials are the leading feature in this scene, giving the entire environment a glowing effect. Try U-RENDER today: https://u-render.com/try/ and create your own low poly scene. Share your comments and artworks with us!
  9. Participating Media like #Fog is one of the most beloved #effects that you can add to your animations and pictures. It gives your scene a mysterious touch and makes stunning also a simple rocky environment. There are several ways to achieve this effect: You can learn them in this video. - Simple Fog Overview - Volumetric Objects (Ground Fog, Atmosphere, Clouds) - Simple Fog and additional effects - Global Volumetric Density - Setting up a quick Animation Try U-RENDER for free: https://u-render.com/try/
  10. Here is the second episode of the miniseries dedicated to Image Contrast. Contrast occurs by combining opposite elements. As you can imagine, in rendering and in photography too, the possibilities of combinations and degrees are countless. In this tutorial, you will learn about the following contrast and techniques: - Quality Contrast - Quantity Contrast - Simultaneous Contrast - Optical Illusion Example - Conceptual Contrast If you have lost the first episode, take a look at it here: https://youtu.be/nIsJaGlDHrM Try U-RENDER for free: https://u-render.com/try/ Subscribe to the U-RENDER YouTube Channel!
  11. U Render

    Japanese Lamp

    From the album: Renders

    Image Contrast is one of the most effective ways to catch the attention of your audience and convey your message. How much consciously do you use it?
  12. Image Contrast is one of the most effective ways to catch the attention of your audience and convey your message. How much consciously do you use it? In these tutorials dedicated to this topic, we will explain how you can use different kinds of contrasts to reach stunning results with your scenes. In this first episode you will learn about the following topics: - Tonal Contrast - Color Contrast - Structural/Surface Contrast - Analyse Example - Improving an existing Image Try U-RENDER for free: https://u-render.com/try/ Follow us on our Social Media: * Instagram: https://www.instagram.com/urender.realtime/ * Facebook: https://www.facebook.com/urender.realtime/ * Twitter: https://twitter.com/urender3d Subscribe to the U-RENDER YouTube Channel!
  13. Why choosing U-RENDER? the real-time rendering technology permits you to have immediate feedback while creating no rendering times > just a few seconds per frame low hardware requirements easy to learn! Here is the NEW Quick Start Guide that enables you to enter a new rendering experience.
  14. How could be the sunrise in Mars? Thanks to the images of Perseverance and the other "martian" rovers, we are able to recreate the amazing mood of a martian dawn by using the real-time volumetrics of U-Render, fully integrated into Cinema4d. All you see, while working, is exactly how it looks like after rendering. Immediate feedback are delivered in a few seconds per frame.
  15. U Render

    Happy Unicorn Day

    From the album: Renders

    All you see, while working, is exactly how it looks like after rendering: immediate feedback in a few seconds per frame. That rocks!
  16. U Render

    Colorful Spring

    From the album: Renders

    We used Volumetrics and Translucency to create this scene and of course a lot of colors! Give us a feedback in the comments.
  17. From the album: Renders

    Subsurface Scattering & Color Post Processing Curves.
  18. From the album: Renders

    Subsurface Scattering & Color Post Processing Curves.
  19. From the album: Renders

    Subsurface Scattering & Color Post Processing Curves.
  20. From the album: Renders

    Subsurface Scattering & Color Post Processing Curves.
  21. From the album: Renders

    Subsurface Scattering & Color Post Processing Curves.
  22. From the album: Renders

    Subsurface Scattering & Color Post Processing Curves.
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