Jump to content

Alex Nazlidis

Premium Member
  • Posts

    2
  • Joined

  • Last visited

Profile Information

HW | SW Information

  • Renderer
    Redshift
  • OS
    Windows
  • CPU
    Intel Core i9-10980XE
  • GPU
    RTX 3080

Alex Nazlidis's Achievements

Newbie

Newbie (1/14)

  • Dedicated
  • One Month Later
  • Week One Done
  • First Post
  • Conversation Starter

Recent Badges

0

Reputation

  1. Here's the link for the file: https://we.tl/t-l83mUL9kOf
  2. Hi all! This is my first post here, and although I have read the posting instructions please let me know if I have to provide more details on my problem or enrich in any other way my post,. So, I have baked the dynamics of my scene through the project settings and it looks perfect on the viewport when I'm scrubbing through it, but it does not translate in the rendering for some reason. Also I'm seeing what I want with the RS preview but when I render, the fragments between the cells are lost (or stay put in the inside). I should mention that these fragments are affected by a Random effector (set to Object deformation) to randomize their initial position within the cell, I don't know if that affects the case in any way. Thanks
×
×
  • Create New...