Hi there,
i must distribute a couple hundreds photos/textures on planes in a cloner, but none of them must appear twice.
It just drove me mad to see it was impossible to do. I guess I shouldn't use the random effector but what solution is there to simply distribute a multishader with x layers to a corresponding number of clones ??
I made a simple file here : https://fromsmash.com/c4d-Clone-sorting
As you can see, no matter what combinations of options you tick in the random effector (random mode, synchronized, indexed...)
none of them provide a distribution of all the number only once.
Actually I don't even need to randomize, i just need the multishader to be applied to all the cloners, because it would take too much time to do all this manually, also because i need many different cloners with different materials with multishaders.
Any help would be greatly appreciated !