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Image Comments posted by rasputin

  1. Bravissimo.    I've modeled  3D synths before,  and I know how jolly hard they are to texture.    Specifically if you don't have a proper ("brand official")  texturing source of the symbols/verbiage on the synth's interface.

    I,  for one,  know that you have to model FIVE different types of white-key shapes!

    I like the ageing you've done on this 1970's unit,  too.   Scuffed edges and yellowed keys from playing in too many smoky bars,  haha.  Even the dirt that tends to linger up in the hard-to-clean crevices of the keys!

    Did you model this,  if I may ask,  just by eyeballing a photograph of the synth?



    Абсолютно красивый во всех отношениях, Евгений.  Изысканные, маслянистые цвета и освещение.   Масло-желтый на стульях и нежный зеленый цвет пианино-бархата являются изысканными. Вы даже пропитали стулья нежной парчой. Браво.

  2. Excellent work,  Dan!   You did the right thing of making her sclera  (eye whites) not too white.   That is the #1 thing that 3D portraitists get wrong.   And you didn't go overboard with the SSS... quite correct.

  3. Haha... and yes,  a fairytale story was exactly my purpose.    How tacky--   deplorably mundane--   would it look if a fairytale character ambled through a highly realistic peach orchard scene?    :ohmy::wackywink:

  4. The Physical Engine render looks warmer somehow, smoother; the VRAY version has a lighting which looks a little harsher, more unforgiving.

    That said, I suspect the VRAY version is a little more true to how such light would behave in the real world.

  5. Green glass needs to be thicker (the liquid more recessed inward). Your specularity is too broad and shiny... maybe dial the Spec width a good bit thinner? Otherwise a very interesting image.


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