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Everything posted by CApruzzese
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Merci! I am glad some one thought it was funny! I love Derek Jacobi but never saw the Fraser episode with him. I decided to see if the first one I did with him "To be or not to be" could get into a festival or two. I have three more in planning stages but I really need to get to work on my next Lovecraft film first.
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another reason you are so cool!
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Good luck making the cartoon! It's a lot of work and you'll learn a lot by doing it. I ry to remind myself to concentrate in the areas that matter most. Details are great but if they are invisible in the end shot, don't do them and save your energy and efforts of the things you find harder to accomplish. I wish my modelling was a tenth as good as yours is!
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they also have a new sneak peak of their coming Publisher app out on their youtube channel now which looks interesting. Not out in beta until summer it seems and we all know that might get delayed again!
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Thanks Igor! It's sort of exhausting working with such an over the top character but I like the end results!
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So I managed a second Dramatic Readings short. very short and unless you have seen Jaws 2, the reference is pretty obscure but it's something my cousin and I obsessed over for years. I can see a few more of these happening over the course of next year.
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It can be done in C4D but that's a lot more work than clicking on a space and adding a pin like you do in photoshop or AE. I had done some photo animation in C4D years ago, before the puppet tool, but the results were not great. maybe because of the tech in c4d at the time and also because you loose some quality exporting but mostly the workflow in a production is just better with AE and photos for what Iw as doing. (Mostly bringing old photos to life for the American Experience TV show). This thread does show there is a bigger variety of options out there if you don't want to use photoshop etc! I'll have to take a look a the humble bundle link!
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I have been using Sparkle Web design, it was not expensive and it's dead easy to use. I gave up on Dreamweaver... adobe did very little with it in over a decade and also just gave up on trying to code things by hand. Between c4d, photo works, drawing, graphic design etc.... I have enough to keep track of!
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The latest versions of A photo and A designer have a stabilization tool for drawing that is pretty great but those layer features in photo line I've never even thought of some of them. Like any software, what you use it for will determine how good it it for you. None are perfect . I am looking forward to the affinity Publisher app, but it will take a couple years from release for ti to get truly up to speed as a replacement for Indesign - but based on their previous work, I think they'll get there.
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I use puppet warp not to just deform an image but more to do something like reposition and arm or leg or feature. Puppet tool pins part of the image in place so you have more control over what and how much is warped. I last used it to pin two sides of several "humps" on a very large panoramic fir a client. if I point one more pin in the centre, I could flatten it out. In a doc about Jesse Owens, I used it in AE on a cut out of him on a layer and pinned his arms, feet etc so i could move them like... well.. a puppet. It has limits to be sure but it can be really useful in some situations.
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I use Affinity photo exclusively now for all my image work, which includes setting up, retouching photos for print, archival level retouching and restoration in addition to compositing work for c4d and there really isn't anything seriously missing anymore. I do miss the puppet tool time to time but they can usually be worked around. I find it faster to work in and they are always improving giving lots of major updates away so far with my original purchase price. If you are doing something really off the beaten path, photoshop will likely have feature for that after 20+ years but you would really need to be off the path quite a distance at this point. I find affinity designer eps files work really well in c4d and that is really easier to use than illustrator for me. Final cut pro x was something I beta tested and REALLY hated it. After the last few years of development (and no upgrade fees) it's come along enough I don't use premier or anything else. Motion is so close to replacing AE for me but they have really not done much with adding features to it. If it had native solutions for depth maps and motion blur I would do all my 3D compositing in it. There are plugins for that but that 200$ hasn't been in my budget for a long time to buy them!
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Merci!
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So the platypus character I posted earlier about has his own film now! One of at least two, I already have the voice work for the second. After the second I have three more planned but it will depend on the feedback i get if they happen or not. This one was a proof of concept in a way. Shakespeare is hard for a normal actor, but much harder to do in someone else's voice in the body of a cartoon platypus, even if he is over acting a bit (a lot). This was the first time I've used the character object to rig and was encouraged to do so by Everfresh posting his cartoon character template which was a HUGE help. Can't thank him enough for that!
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Happy birthday!
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Thanks Igor! This is sort of in preparation for the animation with the platypus guy I made - hoe will be my biggest challenge I think if it is to come out the way I imagine it will.
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Thanks for that tip, I am going to try that next time out! I used the object buffer pass for isolating the character but also for isolating the character with the pro vectors motion blur plugin which keeps the blur from getting weird which is can do if applied globally to a shot. Yes the floor is a little slippery, sound effects like claws on the floor often sell an effect and cover even visual problems at times.
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Ok, I think enough messing around with this guy for now. I learned a few things and mostly learned there are few more things I need to learn. Walk cycles are hard I know but I sometimes get it exactly right and others - not so much. This one is a not so much but still fun I think. I forget the object buffer excludes the hair for some reason and had to mess around with a few After Effects solutions. Hair is one thing the object buffer should be best at in my opinion!
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I condition his hair twice a day! LOL
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Not in my kitchen yet but I did try a little experimental animation. Still some sliding on the floor to work out but I think it's pretty cute.
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I finished the platypus and animated the opening shot but can't go further until I have the voice recorded which will take a few weeks and I wanted to keep in the mood of him before moving onto my next Lovecraft animation so I made this... no real reason but practice and I think they are odd. Dead easy to rig with the character tool as they have no wings or hands and are just a basic shape. The hair really takes it to another place. I think I'll do something with it running around my kitchen or something.
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You are going to have hard time making this any better. I am sure there are minor things topics apart, there always is, but looking at it is reads completely as real. I don't think anyone who didn't know this was 3D would think so.
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Decided with the help of my cousin, that lighter fur was needed.
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Added some textures after some tweaking of his geometry and head shape. Right now he is coloured more like the real animal, and idea I like but might be a little dull. Playing with the idea of giving him a t-shirt or a crown... or both. (Crown because he will be reciting Hamlet.)
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thanks outman! I am working on Dagon next from lovecraft. I've never done anything on the ocean or with such big landscape pieces so it will be a challenge!
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I do agree, I am hoping that the bend will be away from the problem areas enough to no be a noticeable problem. I will also see how much I can clean up the problem areas before getting into texturing. I have worked with much worse models and had decent results but I would rather get this a lot cleaner. I was surprised that I was able to use symmetry after attaching the hands, I thought I'd mess up too much to keep using it!