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CApruzzese

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Everything posted by CApruzzese

  1. Probably the poster for the festival showing.
  2. CApruzzese

    Fat Brian

    your modelling skills are really amazing, I am constantly jealous!
  3. Small update I made an animation of the painting in various stages, almost to completion to use as a texture on the canvas to show time passing . Made with Affinity Photo mostly and little Photoshop animated in After Affects.
  4. There are a couple of new character animation features, the pose morph looks great and improving the weighting is something long overdue. Samples in the content browser are fun and can be somewhat useful but not a reason for paying 1000s of dollars for an upgrade. As you said they might be preparing C4D for more amazing upgrades but if they don't come along until version 20-21 or more (their development is as we know super slow) I can save my money until they are ready.
  5. I am on V16 still and since then I have seen some nice features added, but nothing that I can live without. I do more character animation and that is not really what is driving MAXON's base these days, I think, so it's not a surprise. At this point I'll have to pay full price to update so it will take some really amazing steps forward to draw me in again. The viewpoint improvements are pretty close to getting me interested in doing it, but not quite. V20 might get there, or my V16 won't work anymore by that point and I'll have no choice other than update or go to another program. If updating was fairly inexpensive I'd be up to date in a minute but it isn't so I have to weigh my budget to what I really need to work with.
  6. I tried but it didn't work out well so the snow and a few compositing effects and colour correction were done in after effects instead. I LOVE his plugins. I am only on c4d 16 but since I have nitroblast I don't really feel left out with the veronica (?) fracturing. Right now I am working out some dynamic joints to make the wife's dress move since my attempts to get cloth to work on another project were less than desirable - to say the least! I feel lazy - the reason I have so much of these animations done is because I am not getting hired for paying jobs lately!
  7. So I am at it again with another horror short - Edgar Allen Poe's "The Oval Portrait" . My last will be shown in San Francisco this fall and the festival would like another so I am hoping to finish this by September. Normally that would be impossible but I have a big head start , having done a lot of work on this waiting for a dialogue track to get done for the last one. No sync sound in this one either, makes it faster. Today I finished rigging the two main characters but still have to make the guy who finds the portrait and is the narrator. The manor looks totally different in the final composite - I put way too much effort into detailing something seen in a snowstorm at night.
  8. wow, I love everything about this. From the b7w to the warner brothers looking titles.
  9. CApruzzese

    Turbulence FD

    I have Turbulence FD and Particles and you can use them both together, but if the Explosia FX gets integrated as well as I imagine it will be, Turbulence FD might not be needed in my workflow so much. Right now I do love working with it.
  10. Very kind of you to say that. I have just this week learned a few more technical things that have eluded my for years that I hope in incorporate into the next project. So my goal is to keep that feeling and keep advancing in my skills.
  11. The world was much more isolated back then, and quiet and wild. I grew up reading Poe,etc (and Verne) so i hope I am plugging into that vibe without overdoing it.
  12. merci! I have got some good feedback from this one! People seem to be getting what I was hoping they would get out of it. I am still not great at making the characters but I am getting better at that and doing more complex rigging.
  13. I have started things and almost finished them only to decide it was terrible or not working and then started all over again. I once worked on a TV show and they changed the main character I had been animating ½ way through the episodes! All 200 clips I had done already had to be redone! (after that I started seriously using reference objects just in case!
  14. Well it's done! Nothing is ever perfect... but I'm glad to have advanced little further each project. The spectral hound was challenging and the fire place was a nice additional effect I learned (turbulence FD). I should mention the end might be little gruesome for some, it passes quickly and isn't worse than the melting corpse from my last lovecraft animation - I think.
  15. I should mention I did need to animate the strength of the jiggle to avoid his head going through the hat, but that did not take long. I really want to finish this project, just waiting on the doctor's dialogue to get recorded!
  16. thanks! It was a simple way to get what I wanted. I just have to remember to turn the jiggle on for the final render! (It slows down the viewport) there is, the hat might have been more real looking if I used dynamic joints but I wanted a simpler solution
  17. I little software render test clip. You can easily see the jiggle effect on the night cap I used instead of cloth simulation.
  18. I started animation with stop motion and yes.. I seem stuck in that sort of movement because I love that looks so much. Each project I learn what i need to, after so many years you'd think I'd be a total expert but I'm not sure that is possible with so many functions in 3D now. I am thinking of putting a short dialogue on the café soon since I am still waiting to get the doctor's dialogue recorded. In the meantime I am working on a Poe film next and have been making the sets for that one and talking to the actor who will narrate it.
  19. I didn't do that for this project, but it's a good idea. Most of the animation takes place in a room with light coming mostly from a fireplace. My biggest issues are coverage, I keep forgetting where the clone function, that used to fill hairs is and getting a natural hairline. I only know the basics, maybe less since I rarely used it before. I have an idea for a cartoon dog though and I'd really like to use hair to it's fullest for that.
  20. I am, but i have problems with it lately. Luckily I wanted him to have thinning hair! I also used Nitro4D's magic book plugin to control the page flipping. It's not good for all circumstances but It was a time saver for me this time out.
  21. A quick update. Still working hard on this (and an Edgar Allen Poe animation) but it's stalled a bit while I wait for the second voice part to be recorded. In this shot the doctor is reading downstairs and hears his patient ringing the servant's bell to indicate he has awakened again with another hallucination. I have not put anything of this online yet so you'll have to download the file, sorry. reading.m4v
  22. CApruzzese

    cursed

    I like them both but the second one is amazing. Looks very silent era Fritz Lang!
  23. You may and I am going simple with this one. I tried to use cloth to animate a lab coat on my last project and it s was a disaster. I have added a jiggle deformer to the sleeping cap so the will move around little and I might do the same to the lower part of the dressing gown. Just to give it a little secondary movement. I might put a sheet over him one clip using cloth and see how that goes since it's a simpler simulation to run.
  24. Moving along, The hell hound is done -I am working out a Ghostly effect" for it and this is the remaining character. Almost there then he needs to be rigged and I can start animating. Still waiting to get some dialog recorded though!
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