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  1. Today
  2. Thank you so very much. Seems I may have resolved the matter by using version 10 which my boot sequence is required to be compatible with Redshift. Again, thank you for your kind words, you are the best!!!!! DDO
  3. This seems simple in theory, but I'm struggling. Maybe someone has a simpler way of doing this -- Basically I have a video file that contains a grid of smaller individual videos. I need to take the individual squares from the video grid, and put those onto a grid of clones in Cinema 4D using Redshift. I've tried projecting the video file onto the clones, but the clones have a border, so it's not lining up correctly. I've also tried using Scalar User Data in the Redshift material, and using the Object ID Normalized attribute, which also isn't quite working. Perhaps because the grid isn't a perfect square? (It's 24x26). If anyone has achieved something similar, I'd be grateful for any insights or advice. Have spent the last 2 days trying to get this to work with no luck. Thanks!
  4. Your listed version number is 2025.1.3. We are up on 2025.2.1 now, so that's the first thing to check. Then we could look at what video driver you have installed. And we could do with a couple of comparative screenshots as well, to check that what you are actually seeing matches the words you are using ! That wasn't meant to be as condescending as it sounds - it's just that a term like reverse perspective could mean a few possible things in 3D space, and we need to know exactly what you see so we have a fixed point to start investigations from ! Having said all that, I am not the person to assist with this, being one of those people who seems to be leaving the Win 11 upgrade to the last possible moment - I haven't done it yet. CBR
  5. Once again, I am humbled to ask for help ... but, HELP, please! I am using Windows 11, recent upgrade from Windows 10 -- that is when this camera issue first appeared. I am using Redshift _C4D) and the standard camera is showing a reverse perspective from my scene??? I have googled the issue with little luck for my level of understanding ... at this time, anyway. Can someone of greater knowledge/experience please, please, help this lowly plebe navigate to a solution. Any help would be most greatly welcomed. Thank you in advance for tolerating such a noob question!
  6. Thank you, ALL! This solved my issue and I am humbly grateful! DDO
  7. Interesting to see if they will build a C4D Compositing tool or a new standalone based on Autograph and Red Giant
  8. Lots of marketing leading up to AIA, then all I saw was an Instagram clip from Rick. Is there any other information about this tech/product?
  9. Yesterday
  10. Yes, archviz is big market and getting the real time rendering tech on both Win and Mac is quite nice
  11. Happy to say I prefer forum discussion much better than anything else. At very least bashing is delegated to very end of the topic 😄
  12. Dear members and visitors, here you can find individual scene files built in tutorials on our YouTube channel https://www.youtube.com/@CORE4D Please do note that these are available to subscribers only since subscriptions are what is making recording them possible. Thank you for your contribution! How to series 01_IsDynamic.c4d 02_Project_Spline.c4d 03_Find_Smallest_Largest_RS.c4d 04_Perpendicular_Vector.c4d 05_Trailing and Tracing.c4d 06_Relational_Scaling.c4d 07_Surface_Color_Transfer.c4d 08_Random_poly_colors.c4d 10_Vertex_Map_To_Selection.c4d 11_Grow_Vertex_Map.c4d 12_Particle Packing.c4d 14_Condition_Gate_RS.c4d 15_Particles_In_Volume.c4d Point modifier series 01_Spherify_Deformer_RS.c4d 02_Wave_Deformer_RS.c4d 03_Twist_Deformer_RS.c4d 04_Soft_Collider_RS.c4d 05_Smooth_Deformer_RS.c4d 07_Laplacian_Spline_Smooth_Deformer.c4d Projects 01_Spike_Bracelet_RS.c4d 02_Concertina_rig_RS.c4d 03_Sierpinski_Triangle_RS.c4d 04_Flocking_RS.c4d 05_Stacking_Objects_RS.c4d 06_Roll_Objects_RS.c4d 07_Differential_Line_Growth_RS.c4d 08_Burning_Match_RS.c4d 09_Plasma_Ball_RS.c4d 10_Trailing_RS.c4d 11_Boat_On_Water_RS.c4d 12_Butterfly_RS.c4d 13_spirit_level_RS.c4d 14_Particle_Powder_Explosion_RS.c4d 15_Laser_Printing_RS.c4d 16_Jiggle_RS.c4d 17_Koch_Snowflake_RS.c4d 18_Lava_Lamp_RS.c4d 20_Spiral_Phylotaxis_RS.c4d 23_Curl_Spline_RS.c4d 24_Softbody_Packing_Solver_RS.c4d
  13. Yep, I prefer the forum days rather than Twitter or Reddit. I checked a couple of Reddit pages on all this and there were already people wanting to burn Maxon's house down, which seemed a bit harsh. I expect interesting times ahead too.
  14. @BoganTW, I think we properly laid out Maxon's options – it will be interesting to sit on the sidelines and watch how things will unfold. Thank you for the discussion, this feels like internet from a more elegant and civilized age 🙂
  15. Last week
  16. New plastic did a whole series on Afro hairstyles, and it was absolutely brilliant ! He was using octane at the time, but a lot of it still applies. Here's the first one... CBR
  17. Here is a curl spline setup, quite interesting! Curl_spline.c4d
  18. Fair points, I think the Autograph UI looked fine btw. Maxon has all these Red Giant apps that put their hand up and ask for permission to send stuff over to AE, and maybe they can do it to Fusion, Nuke and whatever other compositing app you care to name. Fusion (though also available as standalone) sits under Resolve. Blender's integrated comping sits under Blender, Houdini's new compositing features sit within Houdini. Maxon makes a 3D app for creating stuff in 3D for comping, they make Red Giant plugins for grading and adding particles and doing further comping and FX, they have a renderer where you can make your 3D stuff look even better before you comp it, but it's all stuff that asks the user to eventually drag the results away into another app at the end. It's like Maxon have a variety of food trucks that make increasingly tasty meals, but they never invested in a restaurant where you can sit down and eat it. So, they sell a lot of apps - again, the Red Giant stuff - that ultimately need another non-Maxon app to really be useful. An umbrella app that gathered SuperComp and Magic Bullet and the like all together, with zero difficulty communicating with C4D, would have its own selling points for C4D users, and it wouldn't make Maxon One any less useful. There aren't a lot of fresh competitors to AE in the industry, as it take a lot of time and effort to build a brand new compositor. But - surprise! - the Left Angle guys just built one. A few (just a few) AE users under EJ's Twitter post on this topic said they had used Autograph, liked it, and one guy said it fixed a few pain points that had bugged him for years about AE. Autograph had received several feature updates since launch, so you'd figure the application was becoming useful for something. The Maxon press release has been carefully parsed by posters here and elsewhere, but the final line of the Maxon comment says much: "Stay tuned, we look forward to sharing more in the future about how we plan to use this technology for the benefit of the community. " The technology being referred to is the compositing application Left Angle built, the only way you can use a compositing application is to composite things in it, Maxon has a bunch of Red Giant plug ins built to be used in a compositor, and they now have a compositor-building team that just brought a finished compositing app into the Maxon building with them. At a certain point, there's not a lot of mystery about where all this is probably going.
  19. I love this character ! Nice and good job on that and keep it up too !!
  20. I used to copy them directly from the Unicode manual... https://www.unicode.org/Public/16.0.0/charts/CodeCharts.pdf I found it very interesting as I was in to linguistics stuff and the information it provided were brief yet enough to search further on the internet.
  21. It never works well with extreme Tension values. It will Always look a bit squished because it doesn't work similar to a Sweep. One way to do it the right way would be to use a Matrix, a Tracer and a Sweep but it will take time as you'll need to adjust many things to match the topology of the rest of the model. Start with the Matrix and create one on a Polygon Selection with the Distribution set to Polygon Center. Then Connect the two matrices with a Traced. Set Spline Type to Bezier. Make the tracer Editable and Put it under a Sweep with the appropriate spline for thickness. Adjust the tangents of the two ends of the rail spline to match the cups of the original model. Lastly adjust the Rotation of the Sweep from the Details moving all points the same height. This step has to be done last as any change to the Tangent orientation will mess everything up. Then you have to make the Sweep editable, connect it to the rest of the model and ... you guessed it, bridge the ends... or Weld with the Connect object if points are close enough to the patch. There is no one-click solution. This isn't recommended for many objects or procedural bridging. This should have been modeled as a spline from the beginning.
  22. Hey Doug. It's a perfectly valid question, and one we have all wondered about at some time or other... 🙂 Open Charmap, directly from the Windows command prompt, and select the font you would like, and find the character(s) you need, then Select (that's how you can get multiple characters at same time) and Copy them (Ctrl-C), and paste (Ctrl-V) into Cinema's text field. Would be nice if Cinema could do that bit for us though, so might suggest it, although I can imagine the reasons they might give why that's not possible. CBR
  23. Greetings everyone! As a noob, I am stumbling around trying to find my way ... so far, not being very successful - at least I have not been kicked off the forum, not yet anyway. I am having trouble getting ASCII characters to be accepted by the C4D Text Editor. I thought holding Alt while entering the four digit code would insert the character, but it does not seem to be working for me. If anyone can point me in the right direction, I would be most grateful. I apologize in advance for posing such a seemingly elementary issue, but for me it is significant. Please don't judge me to harshly. Thank you in advance for any assistance anyone can provide.
  24. Can you manage the same trick with a cylinder? I can only get it to flatten in the middle.
  25. zBrush was always the leading app in it's segment, acquiring that app was like getting a crown juwel into the portfolio. Autograph on the other side really is tainted with a first reception of being too expensive, too incomplete and too 'old' (referring to their UI/UX and marketing). In my view, the brand 'Autograph' has little clout, I'm sure they'll drop the name at least. The current app and tech? Well, that's a more complex question. You're right, to suddenly have an almost full-blown competitor to AfterEffects is attempting to wield against Adobe. Would Maxo dare, though? Right now they have strategic and sales-alliances like the MaxonOne+Substance bundles. I guess they actually make some bucks from those cooperations. So, what could Maxon gain if they sever the strategic alliance with Adobe and place an competitor? Not much, I guess, because comping land already is a crowded place. There's the AE-people with decades of AE-projects, -scripts, -plugins, - tutorials. That audience is deeply entrenched. The subset of people who are so pissed by AEs legacy cruft already have alternatives in Blackmagic's Fusion (priced very competitively), Blender's integrated comping (priced even more competitively), with even further options on each end... OpenSource Natron or Hi-End Nuke. What would be a 'Maxon Autograph's USP here? It would need to be better than 20 years of AE-development and better priced than free. Tough battle. On the other hand, it would make sense to port the RedGiant offerings not only to Resolve, but also to the rest of comping apps. Maybe the Leftangle-Team will just port stuff and deal with the comping workflows / tech environment of the other apps. Who knows. In the end, I actually hope you are right and we see a fresh new competitor for the Adobe behemoth, I just fail to see the dollars on that way 🙂
  26. You can have Hair on Hair ! Dynamics are enabled only for the main strands. Main strands don't have a hair material. Secondary hair material has a high value of Kink(>200) It's very efficient and fast.
  27. For me Surface mode bulges the connection... Normal Average worked for me for a smooth connection.
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