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  2. It's funny you ask this, as I was under the same impression because years ago when I worked with C4D in an office environment it was no problem at all, but according to Maxon Support working on network drives was never and is not officially supported and not recommended! I opened a ticket with them because every single one of my scenes just 404ed every single texture I connected to the scene when pressing render, even though I could clearly see the previews on the nodes (so it found the files). This is what I got from them: I was caught off guard by this and basically asked them if they're fucking kidding me, to which they replied: So not only does it not work at my company, there is not even some kind of workaround they can give me a side from "change some settings on your NAS and hope it works lol". Because I'm a scatterbrain and I don't trust myself overwriting stuff with older stuff that I cannot recover because I have no backups, which already happened. Due to it being on the NAS though, IT could recover an older file from a week ago. Hehe, I'm good with IT, that's not the problem. They are just ridiculously overworked and don't have time to invest hours into something that would make ONE guys workflow easier in a company with 200+ employees. It's a medical company, so the amount of stuff that has to be tested / verified with new software is frankly absolutely ridiculous and takes a crazy amount of time. I do not like the thought of not having at least one separate backup of my data that is updated every day one bit. Data that is not backed up might as well not exist. I have learned this the hard way in the past.
  3. Today
  4. In what way does c4d not support network drives? Lots of our projects run directly from a NAS and all of our render farm systems pull directly from a synology NAS. Never had a single problem especially not since the network load/save code got a huge speed bump a few years ago. Regarding the WFH bit, to be honest it really depends on the ratio of office vs home stuff. Here we have a variety of people 99% in the office and the odd day here or there from home. Some who do 50/50 and some who do 99% home with the odd office day; and we all do it differently. Those who are mostly in the office just pop some files on a drive to take home when they know they wont be in the next day. Those are are mostly at home do likewise, just stick some work on a usb stick and bring it with you. For the 50:50 guys, its largely remote desktop. chrome remote desktop is ok and simple and free. The best option though is parsec. Now I know IT have said no... but... sometimes IT just need to be worked around. A little system reinstall here to regain admin control, the odd gift sent to IT so they look the other way there... Regarding the NAS, why even bother? You said you're the only one doing 3D, so why not just keep absolutely everything local on your work desktop? Or just bite the bullet. Grab a 2/4TB external ssd and do everything from that. Then sticking it in your pocket for wherever you're working. I mean if youre happy with the network drive speed then youll probably also be happy with a simple spinning hdd; a 4tb external 2.5" drive is £110, or £220 to make it an ssd.
  5. Hi everyone! I have a bit of an issue to solve. I've started my new job in a company with no 3D experience. Basically I am responsible for visualizing all the products and creating animations. As a consequence I had the difficult task ahead to create a pipeline and an environment within the restrictions given by IT to work in. This needs to work on my office workstation and my office notebook that I can take home to work remotely. At first I though hey, that's going to be easy, I'll just leave all the files and my asset library on a network drive, link that in the files and we're golden... but then I learned that C4D still doesn't support network drives. I have some VERY strong words for how ridiculous it is that a software like C4D doesn't support a simple network drive in 2025, but I will keep them to myself. Apparently they are working on it, but still. Currently I have the following setup: I have two folders on the network drive, called: active_projects This is where the projects I'm currently working on are libraries This is where my C4D settings / materials / etc. library is located. It also contains another subfolder with non-C4D-specific files like HDRIs and textures These two folders also exist on my workstation desktop on my C drive and this what I'm ACTUALLY working with, so I don't have the network drive issue and faster workflow, due to the C drive being an NVME drive an not a NAS. I have a script running on my workstation desktop (using Robocopy) that periodically copies changed files from these folders on my local C drive to the "mirror copies" of these folders on the NAS / network drive. This is basically just a backup and the only way to make these files available on my notebook. To make sure I am not overwriting new files on the NAS with old files from my notebook (since I don't use it very often) this script does NOT exist on my notebook. So what I have to do when I want to work at home is: Turn on the notebook Connect to the company network via VPN Copy all new files from the NAS (libraries AND active_projects) onto my notebook When done, copy all the changed files from my notebook back onto the NAS I am REALLY unhappy with this setup since its prone to mistakes and really unwieldy. Does anyone here have experience with a setup like this and can give me a pointer? Remoting into the workstation in the office is sadly not an option right now, as the only IT approved remote desktop software is WAY to low quality for 3D work and doesn't work with C4D at all really. If only C4D supported goddamn basic network drives...
  6. Yesterday
  7. That's fine too I guess. I really like that Maxon are now giving us a peek at upcoming features, and September will be here before we know it.
  8. the post on instagram leads me to now believe the livestream tomorrow is not coinciding with the release at the same time... "Join us Wednesday at 7 am PST for an exciting livestream about the upcoming new features in Cinema 4D & Redshift "
  9. I hope that foam could be generated too. Water without foam looks like not water...
  10. Last week
  11. Jeez I thought they'd wait till September for fluids. Looks cool.
  12. STREAMING ON JUNE 18TH AT 10AM (est)
  13. You could use the VF to fracture your single Plane with the video texture... What kind of cones do you have ?
  14. Could you circumvent the problem by just splitting the singular grid-video into separate image sequences?
  15. I'm guessing standalone and included in Maxon One with new bells and whistles. No idea if it will still be called Autograph but the roadmap for those guys is now likely easier as they won't have to replicate anything that is already in Red Giant. The past couple of years too I was wondering how they could afford development, now they don't have to worry as much. Some of the dedicated nerds on Reddit are really swearing about this but I don't get the hate. We get to see new cool stuff in the future and that is a win. Not much more to say about it, so now we can all wait and see what happens.
  16. @Michael McAfee Please attach the scene file and videos you have
  17. Thank you so very much. Seems I may have resolved the matter by using version 10 which my boot sequence is required to be compatible with Redshift. Again, thank you for your kind words, you are the best!!!!! DDO
  18. This seems simple in theory, but I'm struggling. Maybe someone has a simpler way of doing this -- Basically I have a video file that contains a grid of smaller individual videos. I need to take the individual squares from the video grid, and put those onto a grid of clones in Cinema 4D using Redshift. I've tried projecting the video file onto the clones, but the clones have a border, so it's not lining up correctly. I've also tried using Scalar User Data in the Redshift material, and using the Object ID Normalized attribute, which also isn't quite working. Perhaps because the grid isn't a perfect square? (It's 24x26). If anyone has achieved something similar, I'd be grateful for any insights or advice. Have spent the last 2 days trying to get this to work with no luck. Thanks!
  19. Your listed version number is 2025.1.3. We are up on 2025.2.1 now, so that's the first thing to check. Then we could look at what video driver you have installed. And we could do with a couple of comparative screenshots as well, to check that what you are actually seeing matches the words you are using ! That wasn't meant to be as condescending as it sounds - it's just that a term like reverse perspective could mean a few possible things in 3D space, and we need to know exactly what you see so we have a fixed point to start investigations from ! Having said all that, I am not the person to assist with this, being one of those people who seems to be leaving the Win 11 upgrade to the last possible moment - I haven't done it yet. CBR
  20. Once again, I am humbled to ask for help ... but, HELP, please! I am using Windows 11, recent upgrade from Windows 10 -- that is when this camera issue first appeared. I am using Redshift _C4D) and the standard camera is showing a reverse perspective from my scene??? I have googled the issue with little luck for my level of understanding ... at this time, anyway. Can someone of greater knowledge/experience please, please, help this lowly plebe navigate to a solution. Any help would be most greatly welcomed. Thank you in advance for tolerating such a noob question!
  21. Thank you, ALL! This solved my issue and I am humbly grateful! DDO
  22. Interesting to see if they will build a C4D Compositing tool or a new standalone based on Autograph and Red Giant
  23. Lots of marketing leading up to AIA, then all I saw was an Instagram clip from Rick. Is there any other information about this tech/product?
  24. Earlier
  25. Yes, archviz is big market and getting the real time rendering tech on both Win and Mac is quite nice
  26. Happy to say I prefer forum discussion much better than anything else. At very least bashing is delegated to very end of the topic 😄
  27. Dear members and visitors, here you can find individual scene files built in tutorials on our YouTube channel https://www.youtube.com/@CORE4D Please do note that these are available to subscribers only since subscriptions are what is making recording them possible. Thank you for your contribution! How to series 01_IsDynamic.c4d 02_Project_Spline.c4d 03_Find_Smallest_Largest_RS.c4d 04_Perpendicular_Vector.c4d 05_Trailing and Tracing.c4d 06_Relational_Scaling.c4d 07_Surface_Color_Transfer.c4d 08_Random_poly_colors.c4d 10_Vertex_Map_To_Selection.c4d 11_Grow_Vertex_Map.c4d 12_Particle Packing.c4d 14_Condition_Gate_RS.c4d 15_Particles_In_Volume.c4d Point modifier series 01_Spherify_Deformer_RS.c4d 02_Wave_Deformer_RS.c4d 03_Twist_Deformer_RS.c4d 04_Soft_Collider_RS.c4d 05_Smooth_Deformer_RS.c4d 07_Laplacian_Spline_Smooth_Deformer.c4d Projects 01_Spike_Bracelet_RS.c4d 02_Concertina_rig_RS.c4d 03_Sierpinski_Triangle_RS.c4d 04_Flocking_RS.c4d 05_Stacking_Objects_RS.c4d 06_Roll_Objects_RS.c4d 07_Differential_Line_Growth_RS.c4d 08_Burning_Match_RS.c4d 09_Plasma_Ball_RS.c4d 10_Trailing_RS.c4d 11_Boat_On_Water_RS.c4d 12_Butterfly_RS.c4d 13_spirit_level_RS.c4d 14_Particle_Powder_Explosion_RS.c4d 15_Laser_Printing_RS.c4d 16_Jiggle_RS.c4d 17_Koch_Snowflake_RS.c4d 18_Lava_Lamp_RS.c4d 20_Spiral_Phylotaxis_RS.c4d 23_Curl_Spline_RS.c4d 24_Softbody_Packing_Solver_RS.c4d
  28. Yep, I prefer the forum days rather than Twitter or Reddit. I checked a couple of Reddit pages on all this and there were already people wanting to burn Maxon's house down, which seemed a bit harsh. I expect interesting times ahead too.
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