Sooo, here it is! Not the exact final that I'll be posting on my website yet since I want him to be on a spaceship bridge with earth in the background and with an earth hologram which I already made. But for now I'm done with the character itself.
Everything was made within C4D with the exeption of the head details that were sculpted on in Zbrush. I used Zbrush now and then for sketching rough shapes and work them out in C4D after that.
The texturing was done in Substance Painter and this render was made in Marmoset after spending half this day on tweaking the materials.
I exported it on the second subdivision level (around 93K poly's) to be sure that there weren't any square edges. The low poly model is at around 22K.
Hope you all like it and when I've got time I'll post the final here ofcourse when it's finished :)